The count
Live coverage · Rust server
TRY HARD
Offline TRY HARD is not on the server list right now. The figures below are from when it was last seen, 42d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,471, the top 71% of all ranked servers.
- The current map has been up 60d 22h, since Saturday 29 August, 23:23 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on TRY HARD
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,471 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does TRY HARD wipe?
Too few wipes are recorded for TRY HARD to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 60 days 22 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does TRY HARD show up in?
These are the Rust Live Stats lists TRY HARD fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for TRY HARD signify?
The server browser reads gmvanilla (Game mode): This is vanilla survival; mp150 (Max players): 150 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): Join only if your game is on protocol 2632; cs162434 (Build): Build: 162434; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon, which TRY HARD publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How full is TRY HARD at the moment?
TRY HARD is not online at the moment, having last been seen 42 days 21 hours ago.
Where does TRY HARD sit in the server rankings?
On player hours for the past seven days, TRY HARD sits at #15,471, inside the top 71% of ranked servers.
Map and rules
Which settings and rules are in force on TRY HARD?
No gather rate appears in the name TRY HARD. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Server facts
What location is TRY HARD in?
No region is published by TRY HARD. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 179.61.221.73:27015.
What Rust version is TRY HARD on?
Rust network protocol 2632 and build 162434 on Linux is what TRY HARD runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is TRY HARD up now, and how steady is its uptime?
As of now, TRY HARD is offline; the last sighting was 42 days 21 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to TRY HARD?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 179.61.221.73:27015.