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43,056 players on Rust servers right now 11,700 servers online 3,055 with players on 102 fresh wipes in the last three hours Private 1v1-2v2 PvP: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Private 1v1-2v2 PvP

Offline Private 1v1-2v2 PvP is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 4 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,830, the top 70% of all ranked servers.
  • The current map has been up 54d 19h, since Friday 4 September, 05:53 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 4 players

0/ 4players now 0% full
07-day averagepeak –
#16,830ranktop 70%
54d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Private 1v1-2v2 PvP

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,830 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
34 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
34 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
28 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000

Quick answers

from the figures on this page

Wiping

When does Private 1v1-2v2 PvP wipe?

Too few wipes are recorded for Private 1v1-2v2 PvP to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 54 days 19 hours have passed since this world was generated.

Tags and filters

Which Rust Live Stats filters and lists does Private 1v1-2v2 PvP show up in?

These are the Rust Live Stats lists Private 1v1-2v2 PvP fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Private 1v1-2v2 PvP signify?

These are the tags Private 1v1-2v2 PvP makes public: gmrust (Game mode): Survival here follows standard Rust; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

What is the current population on Private 1v1-2v2 PvP?

Private 1v1-2v2 PvP reads offline at the moment; the last sighting was 28 days 14 hours ago.

How does Private 1v1-2v2 PvP compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Private 1v1-2v2 PvP is #16,830, placing it in the top 70% of ranked servers.

Map and rules

What rules does Private 1v1-2v2 PvP enforce, and which settings does it use?

The name Private 1v1-2v2 PvP carries no gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on Private 1v1-2v2 PvP?

Private 1v1-2v2 PvP uses a procedural map, which the game generates.

Server details

What location is Private 1v1-2v2 PvP in?

No region is published by Private 1v1-2v2 PvP. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 180.147.166.195:28015 is its address.

What version of Rust is running on Private 1v1-2v2 PvP?

Private 1v1-2v2 PvP operates on Windows with Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Private 1v1-2v2 PvP up now, and how steady is its uptime?

As of now, Private 1v1-2v2 PvP is offline; the last sighting was 28 days 14 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 17 September 2026.

Getting on

What is the way to connect to Private 1v1-2v2 PvP?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 180.147.166.195:28015.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp4
Max players 4 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol You need protocol 2633 on your game to get in.
cs162929
Build Build: 162929.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.