The count
Live coverage · OC
[AU] OzRust.com Development
Offline [AU] OzRust.com Development is not on the server list right now. The figures below are from when it was last seen, 6d ago.
Key points
- 0 of 150 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,318, the top 69% of all ranked servers, and #178 in OC.
- The current map has been up 13d 13h, since Thursday 15 October, 22:50 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 29 October at 22:50 UTC, in 10h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [AU] OzRust.com Development
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,318 today
Rank
daily · 1 is bestTop 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 10h
from its schedule tag
Next wipe Thursday 29 October, 22:50 UTC, in 10h. Its biweekly schedule tag · low confidence
Coming wipes
- 10hThu 29 Oct, 22:50 UTC
- 7d 6hThu 5 Nov, 19:00 UTCFW
- 14d 10hThu 12 Nov, 22:50 UTC
- 28d 10hThu 26 Nov, 22:50 UTC
- 35d 6hThu 3 Dec, 19:00 UTCFW
- 42d 10hThu 10 Dec, 22:50 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Thursday 15 October 2026, 22:50 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on [AU] OzRust.com Development?
The average peak across its recent wipes is 0 players. Peak population on the latest wipe came 1 hours after it.
When does [AU] OzRust.com Development wipe?
The prediction for [AU] OzRust.com Development follows its tag, since the record holds too few wipes to confirm the schedule. Expect the next wipe on Thursday 29 October at 22:50 UTC. This world dates from 13 days 13 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Where does [AU] OzRust.com Development appear in Rust Live Stats lists and filters?
On Rust Live Stats, [AU] OzRust.com Development is listed under Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on [AU] OzRust.com Development carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): No player fights another — the danger comes from the world; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; OC (Oceania): The server browser places this server under Oceania, which [AU] OzRust.com Development publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on [AU] OzRust.com Development?
Last seen 6 days 5 hours ago, [AU] OzRust.com Development is offline right now. The seven-day average for this server is 0 players.
Where does [AU] OzRust.com Development sit in the server rankings?
Oceania places [AU] OzRust.com Development at #178; overall it is #15,318, inside the top 69% of ranked servers, by seven-day player hours.
Rules and settings
Which settings and rules are in force on [AU] OzRust.com Development?
No gather rate appears in the name [AU] OzRust.com Development. The default applies: 8 players to a group. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for [AU] OzRust.com Development?
[AU] OzRust.com Development uses a procedural map, which the game generates.
About the server
Where does [AU] OzRust.com Development sit geographically?
The OC tag on [AU] OzRust.com Development lists it in Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 180.150.25.250:28014.
What version of Rust is running on [AU] OzRust.com Development?
Rust network protocol 2634 and build 167781 on Linux is what [AU] OzRust.com Development runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is [AU] OzRust.com Development up now, and how steady is its uptime?
[AU] OzRust.com Development is currently offline, with its last appearance 6 days 5 hours ago. 31 of 168 hours were online in the last 7 full days, giving 18% uptime. Rust Live Stats has tracked it since 4 October 2026.
Getting on
What is the way to connect to [AU] OzRust.com Development?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 180.150.25.250:28014.