The count
LiveLive coverage · OC
Staging PVE Australia (Carbon)
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #7,371, the top 33% of all ranked servers, and #149 in OC.
- The current map has been up 1h, since Thursday 29 October, 10:00 UTC, on a monthly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 7h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Staging PVE Australia (Carbon)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,371 today
Rank
daily · 1 is bestTop 33% of all ranked servers, top 70% in OC, and #410 of the quad servers (top 50%). Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 7h
force wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 38 hours in.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 10:00 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 10 October 2026, 06:06 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- –
- Players before
- 0
Wipe
Wipe peaks at 1 player
Sunday 4 October 2026, 12:58 UTC
- Peak
- 1
- Crowd
- held half
- Lasted
- 5.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Staging PVE Australia (Carbon)?
At their busiest, its recent wipes averaged 1 players. 38 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 3.
When does Staging PVE Australia (Carbon) wipe?
The monthly force wipe is the only wipe Staging PVE Australia (Carbon) takes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 1 hours have passed since this world was generated. A monthly wipe schedule is published in its tags.
Tags and categories
Which Rust Live Stats filters and lists does Staging PVE Australia (Carbon) show up in?
The Rust Live Stats lists that include Staging PVE Australia (Carbon) are Live Oceanic Rust servers, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Oceania; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
How should you read the tags on Staging PVE Australia (Carbon)?
gmsoftcore (Game mode): Softcore, the easier ruleset, applies here; mp40 (Max players): Slots: 40; ts4 (Group limit): Each team holds 4 at most; v2636 (Protocol): The server runs protocol 2636, so match that version to join; cs169629 (Build): Build: 169629; ptsw (Networking): This server uses the network layer 'sw'; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon; OC (Oceania): In the server browser it sits under Oceania: that is the tag list Staging PVE Australia (Carbon) publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Staging PVE Australia (Carbon) at the moment?
0 of Staging PVE Australia (Carbon)'s 40 slots are filled right now. The seven-day average is 0 players, with a peak of 2. Between now and 48 hours back, 17:00 UTC drew the most players, 1 on average.
What position does Staging PVE Australia (Carbon) hold among Rust servers?
Staging PVE Australia (Carbon) is #149 in Oceania on the past week's player hours, and #7,371 overall in the top 33% of ranked servers. Within the quad group, its position is #410.
Rules and settings
Which settings and rules are in force on Staging PVE Australia (Carbon)?
No gather rate appears in the name Staging PVE Australia (Carbon). quad sets the cap: 4 players per group. It runs softcore, Part of your loot is kept in this easier Facepunch mode. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.
Which map is live on Staging PVE Australia (Carbon)?
Size 4,500, seed 354320: that is the procedural map the game generates for Staging PVE Australia (Carbon). Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
What location is Staging PVE Australia (Carbon) in?
By its own OC tag, Staging PVE Australia (Carbon) sits in Oceania. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 180.150.91.79:26010.
Is performance on Staging PVE Australia (Carbon) steady?
It never went below 106 server fps in the last 48 hours, averaging 179. It supported up to 118,000 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,880 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Staging PVE Australia (Carbon)?
The setup on Staging PVE Australia (Carbon) is Rust network protocol 2636 and build 169629 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Staging PVE Australia (Carbon), and is it online at the moment?
At the time of this update, Staging PVE Australia (Carbon) is live. Based on the uptime it reports, the last restart was about 3 hours ago. 149 of 168 hours were online in the last 7 full days, giving 89% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto Staging PVE Australia (Carbon)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 180.150.91.79:26010. You can find its website at https://discord.com/invite/t3CSMukWdC.
