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84,816 players on Rust servers right now 11,846 servers online 3,802 with players on 288 fresh wipes in the last three hours [AU] Outback Rust Monthly 2X: 1 players (offline) Updated every five minutes

Live coverage · Rust server

[AU] Outback Rust Monthly 2X

Offline [AU] Outback Rust Monthly 2X is not on the server list right now. The figures below are from when it was last seen, 10h ago.

Key points

  • 1 of 80 players are on at the last check, 1% full.
  • Over the last seven days it averages 0 players, with a peak of 1.
  • It ranks #12,166, the top 55% of all ranked servers.
  • The current map has been up 1d 6h, since Wednesday 28 October, 08:36 UTC.
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2x moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 80 players

1/ 80players now 1% full
07-day averagepeak 1
#12,166ranktop 55%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on [AU] Outback Rust Monthly 2X

Players

AveragePeakWipe
00.250.50.75108:0009:0011:0012:0003:0004:00Wiped Wed 28 Oct, 08:36 UTCWIPE

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,166 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct18 Oct20 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

14.9 daysusual gapbetween real wipes
0wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 0 players

Peak
0
Crowd
–
Lasted
14.9 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Winterust - 2x Main
OC · groups of 10+ · 2x · weekly · 80 on average
2 / 75
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OC · groups of 8+ · 2x · weekly · 63 on average
16 / 75
Rust Perth | 2x | Fortnightly | Convoys |
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 50
[AU] HoodRust 2x | Solo/Duo/Trio | Halloween Wipe|Custom Events
OC · groups of 8+ · 2x · biweekly · 1 on average
0 / 40
[AU/NZ] RustAU - 2x Solo / Duo / Trio (Monthly)
OC · groups of 8+ · 2x · monthly · 1 on average
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[AU] AshRust 3x Monthly Max 5 | QoL/Loot+ | Full Wiped
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19 / 100

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on [AU] Outback Rust Monthly 2X?

Recent wipes on this server averaged a peak of 0 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak.

On what timetable does [AU] Outback Rust Monthly 2X wipe?

[AU] Outback Rust Monthly 2X's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 30 hours.

Tags and filters

Which Rust Live Stats filters and lists does [AU] Outback Rust Monthly 2X show up in?

On Rust Live Stats, [AU] Outback Rust Monthly 2X is listed under 2x Rust servers live now, Live Oceanic Rust servers and Modded Rust servers live now. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on [AU] Outback Rust Monthly 2X?

These are the tags [AU] Outback Rust Monthly 2X makes public: gmrust (Game mode): Standard survival, in the Rust style; mp80 (Max players): 80 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player counts

How full is [AU] Outback Rust Monthly 2X at the moment?

Last seen 10 hours ago, [AU] Outback Rust Monthly 2X is offline right now. The seven-day average is 0 players, with a peak of 1. Peak hour over 48 hours: 04:00 UTC, at 1 players on average.

Where does [AU] Outback Rust Monthly 2X sit in the server rankings?

Ranked by seven-day player hours, [AU] Outback Rust Monthly 2X is #12,166, placing it in the top 55% of ranked servers.

Settings and map

What rules does [AU] Outback Rust Monthly 2X enforce, and which settings does it use?

Gather rates on [AU] Outback Rust Monthly 2X are 2x, as its name states. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for [AU] Outback Rust Monthly 2X?

[AU] Outback Rust Monthly 2X uses a procedural map, which the game generates.

Server facts

Where does [AU] Outback Rust Monthly 2X sit geographically?

The name points to Oceania even though [AU] Outback Rust Monthly 2X publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 180.181.194.65:28080.

What Rust version is [AU] Outback Rust Monthly 2X on?

[AU] Outback Rust Monthly 2X operates on Linux with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does [AU] Outback Rust Monthly 2X stay online, and is it up right now?

[AU] Outback Rust Monthly 2X is currently offline, with its last appearance 10 hours ago. 6 of 168 hours were online in the last 7 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 13 October 2026.

Getting on

What steps connect you to [AU] Outback Rust Monthly 2X?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 180.181.194.65:28080.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp80
Max players 80 slots are available.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.