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89,289 players on Rust servers right now 11,829 servers online 4,008 with players on 113 fresh wipes in the last three hours 我的本地 Rust|单人 PvE: 1 players (offline) Updated every five minutes

Live coverage · Rust server

我的本地 Rust|单人 PvE

Offline 我的本地 Rust|单人 PvE is not on the server list right now. The figures below are from when it was last seen, 32d ago.

Key points

  • 1 of 1 players are on at the last check, 100% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,263, the top 61% of all ranked servers.
  • The current map has been up 37d 23h, since Sunday 20 September, 18:26 UTC.
Join
moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 1 players

1/ 1players now 100% full
07-day averagepeak –
#14,263ranktop 61%
37d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on 我的本地 Rust|单人 PvE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,263 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
【炮炮PVE启蒙】纯净|特色|突袭|技能
EA · groups of 16+ · biweekly · 60 on average
51 / 200
QS『鱼山路』pve|耐玩|升级|突袭
EA · groups of 8+ · 37 on average
42 / 100
[坚果PVE]原倍养老/打怪升级/合成强化/召唤副本
EA · groups of 8+ · monthly · 35 on average
35 / 100
Japan Tokyo - Vanilla PvE|JP|Beginner
EA · groups of 16+ · 34 on average
34 / 100
Japan Tokyo - Chill PvE|JP
EA · groups of 16+ · 21 on average
7 / 100
爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
EA · groups of 8+ · monthly · 21 on average
24 / 88

Quick answers

from the figures on this page

Wipe days

On what timetable does 我的本地 Rust|单人 PvE wipe?

Too few wipes are recorded for 我的本地 Rust|单人 PvE to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 37 days 23 hours have passed since this world was generated.

Tags and categories

Which Rust Live Stats filters and lists does 我的本地 Rust|单人 PvE show up in?

These are the Rust Live Stats lists 我的本地 Rust|单人 PvE fits: Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

How should you read the tags on 我的本地 Rust|单人 PvE?

gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list 我的本地 Rust|单人 PvE publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How many players are on 我的本地 Rust|单人 PvE right now?

Last seen 32 days 5 hours ago, 我的本地 Rust|单人 PvE is offline right now.

Where does 我的本地 Rust|单人 PvE sit in the server rankings?

Ranked by seven-day player hours, 我的本地 Rust|单人 PvE is #14,263, placing it in the top 61% of ranked servers.

Map and rules

Which settings and rules are in force on 我的本地 Rust|单人 PvE?

The name 我的本地 Rust|单人 PvE carries no gather rate. No custom limit is set, so groups hold the default 8 players. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is live on 我的本地 Rust|单人 PvE?

A procedural map, generated by the game, runs on 我的本地 Rust|单人 PvE.

Server details

Which region is 我的本地 Rust|单人 PvE hosted in?

The name points to Asia even though 我的本地 Rust|单人 PvE publishes no region tag. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 183.222.235.83:28015.

What version of Rust is running on 我的本地 Rust|单人 PvE?

Rust network protocol 2633 and build 165217 on Windows is what 我的本地 Rust|单人 PvE runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is 我的本地 Rust|单人 PvE, and is it online at the moment?

As of now, 我的本地 Rust|单人 PvE is offline; the last sighting was 32 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 September 2026.

Connecting

How do you get onto 我的本地 Rust|单人 PvE?

Enter client.connect 183.222.235.83:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,^z,^y,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.