The count
Live coverage · EA
test01
Offline test01 is not on the server list right now. The figures below are from when it was last seen, 18d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,817, the top 72% of all ranked servers, and #503 in EA.
- The current map has been up 26d 14h, since Friday 2 October, 05:49 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 05:49 UTC, in 1d 9h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test01
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,817 today
Rank
daily · 1 is bestTop 72% of all ranked servers, top 94% in EA. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 1d 9h
Next wipe Friday 30 October, 05:49 UTC, in 1d 9h. Biweekly: 14 days after its last wipe
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does test01 wipe?
An estimate from biweekly: 14 days after its last wipe gives test01's next wipe. Expect the next wipe on Friday 30 October at 05:49 UTC. 26 days 14 hours have passed since this world was generated. Wipes every two weeks: that is the schedule its tags publish.
Tags and categories
Where does test01 appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists test01 fits: Live Rust community servers. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
What meaning do the tags on test01 carry?
The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^b (Biweekly): Expect a wipe each two weeks; EA (East Asia): The server browser places this server under East Asia, which test01 publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on test01 right now?
Last seen 18 days 12 hours ago, test01 is offline right now.
How does test01 compare with other Rust servers in the rankings?
Asia places test01 at #503; overall it is #15,817, inside the top 72% of ranked servers, by seven-day player hours.
Settings and map
Which settings and rules are in force on test01?
Nothing in the name of test01 states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat: VAC from Valve is off.
Can you tell me the map for test01?
test01 uses a procedural map, which the game generates.
Server facts
What location is test01 in?
By its own EA tag, test01 sits in Asia. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 183.9.97.158:28015 is its address.
What version of Rust is running on test01?
Rust network protocol 2634 and build 167398 on Windows is what test01 runs. Steam updates it for you, but your game needs the same protocol to join.
Is test01 up now, and how steady is its uptime?
At the time of this update, test01 is down, last seen 18 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 10 October 2026.
Connecting
How do you get onto test01?
Enter client.connect 183.9.97.158:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.