The count
Live coverage · Rust server
UniversalLocks Oxide Production (28015)
Offline UniversalLocks Oxide Production (28015) is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 3 players are on at the last check, 0% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #9,134, the top 41% of all ranked servers.
- The current map has been up 1d 3h, since Thursday 29 October, 01:33 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on UniversalLocks Oxide Production (28015)
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,134 today
Rank
daily · 1 is bestTop 41% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Thursday 29 October 2026, 01:33 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does UniversalLocks Oxide Production (28015) wipe?
The record holds too few of UniversalLocks Oxide Production (28015)'s wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 27 hours have passed since this world was generated.
Tags and categories
Where does UniversalLocks Oxide Production (28015) appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists UniversalLocks Oxide Production (28015) fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.
What do the tags listed for UniversalLocks Oxide Production (28015) signify?
These are the tags UniversalLocks Oxide Production (28015) makes public: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Population
What is the current population on UniversalLocks Oxide Production (28015)?
UniversalLocks Oxide Production (28015) reads offline at the moment; the last sighting was 26 hours ago. The seven-day average is 1 players, with a peak of 1. Between now and 48 hours back, 02:00 UTC drew the most players, 0 on average.
Where does UniversalLocks Oxide Production (28015) sit in the server rankings?
Player hours over seven days put UniversalLocks Oxide Production (28015) at #9,134, in the top 41% of all ranked servers.
Rules and settings
What rules does UniversalLocks Oxide Production (28015) enforce, and which settings does it use?
No gather rate appears in the name UniversalLocks Oxide Production (28015). No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for UniversalLocks Oxide Production (28015)?
UniversalLocks Oxide Production (28015) uses a procedural map, which the game generates.
Server facts
Where does UniversalLocks Oxide Production (28015) sit geographically?
Nothing on UniversalLocks Oxide Production (28015) states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 184.144.242.31:28015.
What Rust version is UniversalLocks Oxide Production (28015) on?
Rust network protocol 2635 and build 168909 on Windows is what UniversalLocks Oxide Production (28015) runs. Steam updates it for you, but your game needs the same protocol to join.
Does UniversalLocks Oxide Production (28015) stay online, and is it up right now?
As of now, UniversalLocks Oxide Production (28015) is offline; the last sighting was 26 hours ago. 6 of 120 hours were online in the last 5 full days, giving 5% uptime. The first sighting by Rust Live Stats was on 24 October 2026.
Connecting
How do you get onto UniversalLocks Oxide Production (28015)?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 184.144.242.31:28015.