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47,233 players on Rust servers right now 11,652 servers online 3,140 with players on 114 fresh wipes in the last three hours duTchbot Build: 0 players (offline) Updated every five minutes

Live coverage · Rust server

duTchbot Build

Offline duTchbot Build is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,134.
  • The current map has been up 66d 11h, since Sunday 23 August, 21:45 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,134rankno region published
66d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on duTchbot Build

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,134 today

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
62 / 999
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98 / 150
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
3 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
27 / 100

Quick answers

from the figures on this page

Wipe days

When does duTchbot Build wipe?

duTchbot Build's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 66 days 11 hours have passed since this world was generated.

Tags and filters

Where does duTchbot Build appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include duTchbot Build are Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on duTchbot Build?

These are the tags duTchbot Build makes public: gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2632 (Protocol): Join only if your game is on protocol 2632; cs161125 (Build): Build: 161125; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on duTchbot Build right now?

Last seen 45 days 8 hours ago, duTchbot Build is offline right now.

What position does duTchbot Build hold among Rust servers?

Ranked by seven-day player hours, duTchbot Build is #15,134, placing it in the top – of ranked servers.

Map and rules

Which settings and rules are in force on duTchbot Build?

The name duTchbot Build carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for duTchbot Build?

A procedural map, generated by the game, runs on duTchbot Build.

About the server

Which region is duTchbot Build hosted in?

Nothing on duTchbot Build states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 184.19.30.149:28015 is its address.

What version of Rust is running on duTchbot Build?

The setup on duTchbot Build is Rust network protocol 2632 and build 161125 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is duTchbot Build up now, and how steady is its uptime?

At the time of this update, duTchbot Build is down, last seen 45 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.

Connecting

How do you get onto duTchbot Build?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 184.19.30.149:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2632
Protocol Join only if your game is on protocol 2632.
cs161125
Build Build: 161125.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.