Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
53,904 players on Rust servers right now 11,695 servers online 3,130 with players on 120 fresh wipes in the last three hours RustHub local test: 0 players (offline) Updated every five minutes

Live coverage · Rust server

RustHub local test

Offline RustHub local test is not on the server list right now. The figures below are from when it was last seen, 3d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,284, the top 69% of all ranked servers.
  • The current map has been up 3d 5h, since Monday 26 October, 20:38 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,284ranktop 69%
3d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on RustHub local test

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,284 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
16 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 121 on average
30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
7 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 93 on average
40 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
158 / 200

Quick answers

from the figures on this page

Wipe schedule

How often does RustHub local test wipe, and at what times?

The record holds too few of RustHub local test's wipes to reveal its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 3 days 5 hours have passed since this world was generated.

Tags and categories

Where does RustHub local test appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RustHub local test are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on RustHub local test carry?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RustHub local test publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on RustHub local test?

RustHub local test is not online at the moment, having last been seen 3 days 1 hours ago. The seven-day average for this server is 0 players.

What position does RustHub local test hold among Rust servers?

Player hours over seven days put RustHub local test at #15,284, in the top 69% of all ranked servers.

Map and rules

What rules does RustHub local test enforce, and which settings does it use?

No gather rate appears in the name RustHub local test. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is live on RustHub local test?

A procedural map, generated by the game, runs on RustHub local test.

About the server

Where does RustHub local test sit geographically?

Nothing on RustHub local test states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 184.68.39.102:28015 is its address.

What Rust version is RustHub local test on?

The setup on RustHub local test is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Does RustHub local test stay online, and is it up right now?

RustHub local test is currently offline, with its last appearance 3 days 1 hours ago. 1 of 72 hours were online in the last 3 full days, giving 1% uptime. The first sighting by Rust Live Stats was on 26 October 2026.

Connecting

What is the way to connect to RustHub local test?

Enter client.connect 184.68.39.102:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.