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51,920 players on Rust servers right now 11,693 servers online 3,092 with players on 106 fresh wipes in the last three hours NOR/EU Rusty Looney Tunes PVE: 0 players on now Updated every five minutes

LiveLive coverage · EU

NOR/EU Rusty Looney Tunes PVE

Key points

  • 0 of 100 players are on now, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,284, the top 69% of all ranked servers, and #2529 in EU.
  • The current map has been up 28d 7h, since Thursday 1 October, 18:14 UTC, on a monthly schedule.
  • The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 16h, with the force wipe.
Join
monthly wipes moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Now: 0 of 100 players

0/ 100players now 0% full
07-day averagepeak –
#15,284ranktop 69% · #2529 in EU
28d agolast wipemonthly schedule
6d 16hnext wipeThu 5 Nov, 19:00 UTC FW

Players on NOR/EU Rusty Looney Tunes PVE

Players

AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,284 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Next wipe in 6d 16h

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence

2wipe-day peakplayers, last three wipes

Coming wipes

  1. 6d 16h
    Thu 5 Nov, 19:00 UTC
    FW
  2. 34d 16h
    Thu 3 Dec, 19:00 UTC
    FW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first

Force wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at NOR/EU Rusty Looney Tunes PVE?

The average peak across its recent wipes is 2 players. 0 hours after the latest wipe, the crowd reached its peak.

When does NOR/EU Rusty Looney Tunes PVE wipe?

Nothing wipes NOR/EU Rusty Looney Tunes PVE but the force wipe, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on was built 28 days 7 hours. A monthly wipe schedule is published in its tags.

Tags and categories

Where does NOR/EU Rusty Looney Tunes PVE appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include NOR/EU Rusty Looney Tunes PVE are EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. Under the filters Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly it appears on the server list.

How should you read the tags on NOR/EU Rusty Looney Tunes PVE?

gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): The slot count is 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^m (Monthly): A single monthly wipe, set by Facepunch's force wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon; EU (Europe): Europe is the browser listing for this server: that is the tag list NOR/EU Rusty Looney Tunes PVE publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

What is the current population on NOR/EU Rusty Looney Tunes PVE?

Live now: 0 players on NOR/EU Rusty Looney Tunes PVE, out of 100 slots. The seven-day average for this server is 0 players.

Where does NOR/EU Rusty Looney Tunes PVE sit in the server rankings?

Europe places NOR/EU Rusty Looney Tunes PVE at #2,529; overall it is #15,284, inside the top 69% of ranked servers, by seven-day player hours.

Rules and settings

What rules does NOR/EU Rusty Looney Tunes PVE enforce, and which settings does it use?

Nothing in the name of NOR/EU Rusty Looney Tunes PVE states a gather rate. Eight players per group, which is the game's default. pve applies here, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for NOR/EU Rusty Looney Tunes PVE?

A procedural map of 3,072 with seed 12345, generated by the game, runs on NOR/EU Rusty Looney Tunes PVE. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

Where does NOR/EU Rusty Looney Tunes PVE sit geographically?

Its EU tag places NOR/EU Rusty Looney Tunes PVE in Europe. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.125.169.104:25024.

How well does NOR/EU Rusty Looney Tunes PVE perform?

The average server fps was 218 over the last 48 hours; the lowest was 111. It supported up to 39,563 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,796 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What version of Rust is running on NOR/EU Rusty Looney Tunes PVE?

NOR/EU Rusty Looney Tunes PVE operates on Linux with Rust network protocol 2634 and build 167781. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is NOR/EU Rusty Looney Tunes PVE, and is it online at the moment?

NOR/EU Rusty Looney Tunes PVE is up and running at this moment. Based on the uptime it reports, the last restart was about 2 days 16 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What steps connect you to NOR/EU Rusty Looney Tunes PVE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.125.169.104:25024. The server's website: https://spillhosting.no.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^z,^y,^m,EU,^p,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players The slot count is 100.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build Build: 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Wipe schedule

^m
Monthly A single monthly wipe, set by Facepunch's force wipe.

Gameplay

^p
PvE The world is the danger here; players do not fight each other.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Region

EU
Europe Europe is the browser listing for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.