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Live Rust server stats, updated every five minutes.
Rust Live Stats
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104,326 players on Rust servers right now 11,886 servers online 3,964 with players on 514 fresh wipes in the last three hours - T E S T -: 0 players (offline) Updated every five minutes

Live coverage · Rust server

- T E S T -

Offline - T E S T - is not on the server list right now. The figures below are from when it was last seen, 28d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,275, the top 69% of all ranked servers.
  • The current map has been up 33d 9h, since Saturday 26 September, 09:49 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#16,275ranktop 69%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on - T E S T -

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,275 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep1 Oct3 Oct6 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes

newest first

Wipe peaks at 2 players

Peak
2
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
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МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
70 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at - T E S T -?

Recent wipes on this server averaged a peak of 2 players at their busiest. 1 hours after the latest wipe, the crowd reached its peak.

How often does - T E S T - wipe, and at what times?

- T E S T -'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 33 days 9 hours.

Lists and tags

Which Rust Live Stats filters and lists does - T E S T - show up in?

The Rust Live Stats lists that include - T E S T - are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on - T E S T -?

gmrust (Game mode): Survival here follows standard Rust; mp5 (Max players): The slot count is 5; ts20 (Group limit): Each team holds 20 at most; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list - T E S T - publishes for the game's server browser. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

What is the current population on - T E S T -?

Last seen 28 days 1 hours ago, - T E S T - is offline right now.

Where does - T E S T - sit in the server rankings?

Ranked by seven-day player hours, - T E S T - is #16,275, placing it in the top 69% of ranked servers.

Map and rules

What rules does - T E S T - enforce, and which settings does it use?

Nothing in the name of - T E S T - states a gather rate. A group can reach 20 players at most. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is live on - T E S T -?

A procedural map, generated by the game, runs on - T E S T -.

About the server

Which region is - T E S T - hosted in?

There is no region from - T E S T -. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.135.83.247:28005.

What Rust version is - T E S T - on?

Rust network protocol 2633 and build 165217 on Windows is what - T E S T - runs. Steam updates it for you, but your game needs the same protocol to join.

Does - T E S T - stay online, and is it up right now?

- T E S T - is currently offline, with its last appearance 28 days 1 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 26 September 2026.

How to join

What steps connect you to - T E S T -?

Enter client.connect 185.135.83.247:28005 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts20,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp5
Max players The slot count is 5.
ts20
Group limit Each team holds 20 at most.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.