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45,345 players on Rust servers right now 11,642 servers online 3,112 with players on 106 fresh wipes in the last three hours Offline Multiplayer Simulation: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Offline Multiplayer Simulation

Offline Offline Multiplayer Simulation is not on the server list right now. The figures below are from when it was last seen, 36d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,460, the top 67% of all ranked servers.
  • The current map has been up 36d 17h, since Tuesday 22 September, 15:26 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,460ranktop 67%
36d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Offline Multiplayer Simulation

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,460 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.5 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Tue 22 SepMon 21 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
1 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2 days
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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18 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on Offline Multiplayer Simulation?

Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.

When does Offline Multiplayer Simulation wipe?

Wipes on Offline Multiplayer Simulation come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 36 days 17 hours.

Tags and filters

Which Rust Live Stats filters and lists does Offline Multiplayer Simulation show up in?

On Rust Live Stats, Offline Multiplayer Simulation is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the tags listed for Offline Multiplayer Simulation signify?

gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Offline Multiplayer Simulation publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on Offline Multiplayer Simulation?

Last seen 36 days 12 hours ago, Offline Multiplayer Simulation is offline right now.

Where does Offline Multiplayer Simulation sit in the server rankings?

On player hours for the past seven days, Offline Multiplayer Simulation sits at #15,460, inside the top 67% of ranked servers.

Settings and map

Which settings and rules are in force on Offline Multiplayer Simulation?

The name Offline Multiplayer Simulation carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

Which map is in use on Offline Multiplayer Simulation?

A procedural map, generated by the game, runs on Offline Multiplayer Simulation.

Server details

What location is Offline Multiplayer Simulation in?

There is no region from Offline Multiplayer Simulation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.146.53.122:28015.

What version of Rust is running on Offline Multiplayer Simulation?

Rust network protocol 2633 and build 165217 on Windows is what Offline Multiplayer Simulation runs. Steam updates it for you, but your game needs the same protocol to join.

Does Offline Multiplayer Simulation stay online, and is it up right now?

Offline Multiplayer Simulation is currently offline, with its last appearance 36 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 19 September 2026.

Connecting

What steps connect you to Offline Multiplayer Simulation?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.146.53.122:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.