The count
Live coverage · Rust server
Offline Multiplayer Simulation
Offline Offline Multiplayer Simulation is not on the server list right now. The figures below are from when it was last seen, 36d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,460, the top 67% of all ranked servers.
- The current map has been up 36d 17h, since Tuesday 22 September, 15:26 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Offline Multiplayer Simulation
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,460 today
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Tuesday 22 September 2026, 14:52 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Monday 21 September 2026, 15:45 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 16:24 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Offline Multiplayer Simulation?
Recent wipes on this server averaged a peak of 1 players at their busiest. Peak population on the latest wipe came 0 hours after it.
When does Offline Multiplayer Simulation wipe?
Wipes on Offline Multiplayer Simulation come at irregular times, and no next date can be given. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 36 days 17 hours.
Tags and filters
Which Rust Live Stats filters and lists does Offline Multiplayer Simulation show up in?
On Rust Live Stats, Offline Multiplayer Simulation is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for Offline Multiplayer Simulation signify?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon: that is the tag list Offline Multiplayer Simulation publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on Offline Multiplayer Simulation?
Last seen 36 days 12 hours ago, Offline Multiplayer Simulation is offline right now.
Where does Offline Multiplayer Simulation sit in the server rankings?
On player hours for the past seven days, Offline Multiplayer Simulation sits at #15,460, inside the top 67% of ranked servers.
Settings and map
Which settings and rules are in force on Offline Multiplayer Simulation?
The name Offline Multiplayer Simulation carries no gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Offline Multiplayer Simulation?
A procedural map, generated by the game, runs on Offline Multiplayer Simulation.
Server details
What location is Offline Multiplayer Simulation in?
There is no region from Offline Multiplayer Simulation. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 185.146.53.122:28015.
What version of Rust is running on Offline Multiplayer Simulation?
Rust network protocol 2633 and build 165217 on Windows is what Offline Multiplayer Simulation runs. Steam updates it for you, but your game needs the same protocol to join.
Does Offline Multiplayer Simulation stay online, and is it up right now?
Offline Multiplayer Simulation is currently offline, with its last appearance 36 days 12 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 19 September 2026.
Connecting
What steps connect you to Offline Multiplayer Simulation?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.146.53.122:28015.