The count
LiveLive coverage · Rust server
OPEN TEST | IRON HAVEN | PvE
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,326, the top 69% of all ranked servers.
- The current map has been up 21d 19h, since Wednesday 7 October, 17:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on OPEN TEST | IRON HAVEN | PvE
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,326 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest firstThe current map
Wipe peaks at 3 players
Wednesday 7 October 2026, 17:15 UTC
- Peak
- 3
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on OPEN TEST | IRON HAVEN | PvE?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe peaked 4 hours in.
On what timetable does OPEN TEST | IRON HAVEN | PvE wipe?
Too few wipes are recorded for OPEN TEST | IRON HAVEN | PvE to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 21 days 19 hours.
Lists and tags
Where does OPEN TEST | IRON HAVEN | PvE appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include OPEN TEST | IRON HAVEN | PvE are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more it appears on the server list.
How should you read the tags on OPEN TEST | IRON HAVEN | PvE?
These are the tags OPEN TEST | IRON HAVEN | PvE makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on OPEN TEST | IRON HAVEN | PvE right now?
Live now: 0 players on OPEN TEST | IRON HAVEN | PvE, out of 100 slots. Across the past week the average was 0 players.
How does OPEN TEST | IRON HAVEN | PvE compare with other Rust servers in the rankings?
Player hours over seven days put OPEN TEST | IRON HAVEN | PvE at #15,326, in the top 69% of all ranked servers.
Settings and map
What settings and rules does OPEN TEST | IRON HAVEN | PvE run?
No gather rate appears in the name OPEN TEST | IRON HAVEN | PvE. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on OPEN TEST | IRON HAVEN | PvE?
Size 4,000, seed 1337: that is the procedural map the game generates for OPEN TEST | IRON HAVEN | PvE. RustMaps shows it from this page, since equal size and seed give an equal map. For the map name it lists Custom Map.
About the server
Which region is OPEN TEST | IRON HAVEN | PvE hosted in?
No region is published by OPEN TEST | IRON HAVEN | PvE. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.156.53.136:26271.
Is performance on OPEN TEST | IRON HAVEN | PvE steady?
It never went below 42 server fps in the last 48 hours, averaging 58. Buildings, deployables and everything else in the world added up to a maximum of 88,610 entities. The highest memory usage was 2,943 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is OPEN TEST | IRON HAVEN | PvE on?
OPEN TEST | IRON HAVEN | PvE operates on Linux with Rust network protocol 2635 and build 168909. Steam updates it for you, but your game needs the same protocol to join.
How reliable is OPEN TEST | IRON HAVEN | PvE, and is it online at the moment?
Right now OPEN TEST | IRON HAVEN | PvE is online. Based on the uptime it reports, the last restart was about 10 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 7 October 2026.
Getting on
What steps connect you to OPEN TEST | IRON HAVEN | PvE?
Enter client.connect 185.156.53.136:26271 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.