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95,616 players on Rust servers right now 11,877 servers online 4,087 with players on 152 fresh wipes in the last three hours RolePlayRust #1: 5 players on now Updated every five minutes

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RolePlayRust #1

Key points

  • 5 of 10 players are on now, 50% full.
  • Over the last seven days it averages 4 players, with a peak of 11.
  • It ranks #1,663, the top 8% of all ranked servers.
  • The current map has been up 11d 4h, since Friday 16 October, 14:26 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 5 of 10 players

5/ 10players now 50% full
47-day averagepeak 11
#1,663ranktop 8%
11d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on RolePlayRust #1

Players

AveragePeak
02.557.51019:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

How the server is running

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,663 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

14.4 daysusual gapbetween real wipes
100%on rhythmof its recent wipes
20wipe-day peakplayers, last three wipes
0%crowd heldelse halves by day 9

The first 48 hours of its last wipes

Fri 16 OctThu 1 OctThu 17 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 18, 3 hours in.

Wipes

newest first

Wipe peaks at 18 players

Peak
18
Crowd
–
Lasted
running
Players before
3

Force wipe peaks at 24 players, 1 in the queue

Peak
24 +1 queue
Crowd
halved by day 6
Lasted
14.8 days
Players before
1

Wipe peaks at 17 players, 1 in the queue

Peak
17 +1 queue
Crowd
halved by day 12
Lasted
14 days
Players before
7

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
215 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 127 on average
127 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 111 on average
192 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
33 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 85 on average
191 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
62 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on RolePlayRust #1?

The average peak across its recent wipes is 20 players. 3 hours after the latest wipe, the crowd reached its peak. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 9.

On what timetable does RolePlayRust #1 wipe?

Wipes on RolePlayRust #1 come at irregular times, and no next date can be given. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 11 days 4 hours.

Lists and tags

Where does RolePlayRust #1 appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include RolePlayRust #1 are Modded Rust servers live now and Rust roleplay servers, live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.

How should you read the tags on RolePlayRust #1?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): Slots: 10; ts20 (Group limit): Teams are capped at 20; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which RolePlayRust #1 publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

What is the current population on RolePlayRust #1?

5 of RolePlayRust #1's 10 slots are filled right now. The seven-day average is 4 players, with a peak of 11. Between now and 48 hours back, 16:00 UTC drew the most players, 7 on average.

What position does RolePlayRust #1 hold among Rust servers?

Ranked by seven-day player hours, RolePlayRust #1 is #1,663, placing it in the top 8% of ranked servers.

Map and rules

What settings and rules does RolePlayRust #1 run?

The name RolePlayRust #1 carries no gather rate. Group size tops out at 20 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on RolePlayRust #1?

A procedural map of 4,500 with seed 2147483647, generated by the game, runs on RolePlayRust #1. Size and seed repeat the same map, so RustMaps can show it from this page.

Server facts

What location is RolePlayRust #1 in?

There is no region from RolePlayRust #1. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 185.158.112.236:10000 is its address.

How well does RolePlayRust #1 perform?

The average server fps was 80 over the last 48 hours; the lowest was 4. Entity count reached 147,060: buildings, deployables and the rest of the world. The highest memory usage was 4,415 MB. Players experience lag when fps is low and the entity count climbs.

What version of Rust is running on RolePlayRust #1?

The setup on RolePlayRust #1 is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is RolePlayRust #1 up now, and how steady is its uptime?

Right now RolePlayRust #1 is online. Based on the uptime it reports, the last restart was about 18 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to RolePlayRust #1?

Enter client.connect 185.158.112.236:10000 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://rprust.gamestores.app/.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts20,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp10
Max players Slots: 10.
ts20
Group limit Teams are capped at 20.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build Build: 168909.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.