The count
Live coverage · Rust server
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Offline Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is not on the server list right now. The figures below are from when it was last seen, 26d ago.
Key points
- 0 of 100 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,920, the top 70% of all ranked servers.
- The current map has been up 55d 5h, since Thursday 3 September, 18:51 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,920 today
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
How often does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| wipe, and at what times?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 55 days 5 hours.
Tags and filters
Which Rust Live Stats filters and lists does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| show up in?
On Rust Live Stats, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded, which Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How many players are on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| right now?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is not online at the moment, having last been seen 26 days 8 hours ago.
How does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| compare with other Rust servers in the rankings?
Player hours over seven days put Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| at #15,920, in the top 70% of all ranked servers.
Settings and map
What settings and rules does Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| run?
The name Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Size 4,500, seed 1610899211: that is the procedural map the game generates for Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server facts
Which region is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| hosted in?
Nothing on Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.172.175.236:28085 is its address.
What Rust version is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| on?
Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| operates on Windows with Rust network protocol 2633 and build 162929. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| up now, and how steady is its uptime?
As of now, Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase| is offline; the last sighting was 26 days 8 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 15 September 2026.
Connecting
What is the way to connect to Nuclear Frontier v2.0 |PvE|Modded|Events|RaidableBase|?
Enter client.connect 185.172.175.236:28085 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.