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74,934 players on Rust servers right now 11,814 servers online 3,774 with players on 146 fresh wipes in the last three hours Oil Trainer - Local Development: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Oil Trainer - Local Development

Offline Oil Trainer - Local Development is not on the server list right now. The figures below are from when it was last seen, 30d ago.

Key points

  • 0 of 6 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,952, the top 71% of all ranked servers.
  • The current map has been up 30d 6h, since Sunday 27 September, 14:36 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 6 players

0/ 6players now 0% full
07-day averagepeak –
#16,952ranktop 71%
30d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Oil Trainer - Local Development

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,952 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep28 Sep30 Sep1 Oct3 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
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124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 112 on average
127 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 86 on average
124 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
38 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does Oil Trainer - Local Development wipe?

Too few wipes are recorded for Oil Trainer - Local Development to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 30 days 6 hours.

Tags and filters

Which Rust Live Stats filters and lists does Oil Trainer - Local Development show up in?

The Rust Live Stats lists that include Oil Trainer - Local Development are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Oil Trainer - Local Development carry?

These are the tags Oil Trainer - Local Development makes public: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The slot count is 6; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How many players are on Oil Trainer - Local Development right now?

Oil Trainer - Local Development is not online at the moment, having last been seen 30 days 5 hours ago.

How does Oil Trainer - Local Development compare with other Rust servers in the rankings?

Player hours over seven days put Oil Trainer - Local Development at #16,952, in the top 71% of all ranked servers.

Settings and map

Which settings and rules are in force on Oil Trainer - Local Development?

No gather rate appears in the name Oil Trainer - Local Development. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is in use on Oil Trainer - Local Development?

Oil Trainer - Local Development uses a procedural map, which the game generates.

About the server

Where does Oil Trainer - Local Development sit geographically?

No region is published by Oil Trainer - Local Development. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 185.176.158.8:28015 is its address.

What Rust version is Oil Trainer - Local Development on?

The setup on Oil Trainer - Local Development is Rust network protocol 2633 and build 165217 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Is Oil Trainer - Local Development up now, and how steady is its uptime?

As of now, Oil Trainer - Local Development is offline; the last sighting was 30 days 5 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 27 September 2026.

How to join

What is the way to connect to Oil Trainer - Local Development?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.176.158.8:28015.

Server tags

what each one means

Published as mp6,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The slot count is 6.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.