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61,343 players on Rust servers right now 11,769 servers online 3,535 with players on 127 fresh wipes in the last three hours CrumbleTestServer: 0 players (offline) Updated every five minutes

Live coverage · Rust server

CrumbleTestServer

Offline CrumbleTestServer is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 50 players are on at the last check, 0% full.
  • Over the last seven days it averages 1 players, with a peak of 1.
  • It ranks #12,312, the top 55% of all ranked servers.
  • The current map has been up 1d 3h, since Tuesday 27 October, 19:02 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 50 players

0/ 50players now 0% full
17-day averagepeak 1
#12,312ranktop 55%
1d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on CrumbleTestServer

Players

AveragePeak
00.250.50.75118:0019:00

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,312 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
78 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 91 on average
67 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
9 / 1000

Quick answers

from the figures on this page

Wiping

When does CrumbleTestServer wipe?

CrumbleTestServer's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 hours have passed since this world was generated.

Tags and categories

Where does CrumbleTestServer appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists CrumbleTestServer fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days it appears on the server list.

How should you read the tags on CrumbleTestServer?

These are the tags CrumbleTestServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

What is the current population on CrumbleTestServer?

CrumbleTestServer reads offline at the moment; the last sighting was 27 hours ago. Peak over the past week: 1. Average: 1 players. Between now and 48 hours back, 18:00 UTC drew the most players, 1 on average.

Where does CrumbleTestServer sit in the server rankings?

On player hours for the past seven days, CrumbleTestServer sits at #12,312, inside the top 55% of ranked servers.

Settings and map

What rules does CrumbleTestServer enforce, and which settings does it use?

Nothing in the name of CrumbleTestServer states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Which map is in use on CrumbleTestServer?

CrumbleTestServer uses a procedural map, which the game generates.

Server facts

Where does CrumbleTestServer sit geographically?

No region is published by CrumbleTestServer. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.181.221.86:28015 is its address.

What Rust version is CrumbleTestServer on?

CrumbleTestServer operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.

Does CrumbleTestServer stay online, and is it up right now?

At the time of this update, CrumbleTestServer is down, last seen 27 hours ago. The first sighting by Rust Live Stats was on 27 October 2026.

How to join

How do you get onto CrumbleTestServer?

Enter client.connect 185.181.221.86:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs168909
Build This server runs game build 168909.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.