The count
LiveLive coverage · Rust server
Aria Reach
Key points
- 0 of 200 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 3.
- It ranks #4,930, the top 22% of all ranked servers.
- The current map has been up 13d 16h, since Friday 16 October, 12:57 UTC, on a biweekly schedule.
- The next wipe is expected Friday 30 October at 12:57 UTC, in 7h.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Aria Reach
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #4,930 today
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7h
from its schedule tag
Next wipe Friday 30 October, 12:57 UTC, in 7h. Its biweekly schedule tag · low confidence
Coming wipes
- 7hFri 30 Oct, 12:57 UTC
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 14d 7hFri 13 Nov, 12:57 UTC
- 28d 7hFri 27 Nov, 12:57 UTC
- 34d 13hThu 3 Dec, 19:00 UTCFW
- 42d 7hFri 11 Dec, 12:57 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 5 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Friday 16 October 2026, 12:57 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 1
Force wipe
Force wipe peaks at 13 players
Thursday 1 October 2026, 18:09 UTC FW
- Peak
- 13
- Crowd
- halved by day 5
- Lasted
- 14.8 days
- Players before
- 2
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 00:24 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 12.7 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What should you expect from wipe day on Aria Reach?
Recent wipes on this server averaged a peak of 6 players at their busiest. Peak population on the latest wipe came 5 hours after it. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases it dropped under half by day 3.
When does Aria Reach wipe?
With too few of Aria Reach's wipes recorded to confirm the schedule, the tag is used for the prediction. Friday 30 October at 12:57 UTC is the date of its next wipe. The world you are playing on was built 13 days 16 hours. Wipes every two weeks: that is the schedule its tags publish.
Lists and tags
Who operates Aria Reach?
The rustaria.ru hostname Aria Reach publishes is shared with 4 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does Aria Reach show up in?
The Rust Live Stats lists that include Aria Reach are Modded Rust servers live now, Rust PvE servers, live now and Rust tutorial servers: live list. You will find it on the server list under Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What do the tags listed for Aria Reach signify?
gmvanilla (Game mode): Survival in the vanilla style; mp200 (Max players): 200 slots are available; ts100 (Group limit): Each team holds 100 at most; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^b (Biweekly): It wipes once every fortnight; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^p (PvE): The world is the danger here; players do not fight each other; ^t (Tutorial on): New players get Facepunch's tutorial as a starting point; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^x (Unknown flag): Facepunch leaves this flag undocumented: that is the tag list Aria Reach publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on Aria Reach right now?
Aria Reach is carrying 0 players at the moment, with 200 slots in total. The seven-day average is 0 players, with a peak of 3. Peak hour over 48 hours: 16:00 UTC, at 1 players on average.
Where does Aria Reach sit in the server rankings?
Player hours over seven days put Aria Reach at #4,930, in the top 22% of all ranked servers.
Rules and settings
What settings and rules does Aria Reach run?
The name Aria Reach carries no gather rate. The cap on a group is 100 players. It runs pve, no fighting other players. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. By its own label it is vanilla: the rates, kits and rules are unchanged from what Facepunch ships. VAC is enabled: Valve's anti-cheat.
Which map is live on Aria Reach?
Size 4,500, seed 121315421: that is the procedural map the game generates for Aria Reach. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists Вайп был 13 д наза.
Server details
Where does Aria Reach sit geographically?
No region is published by Aria Reach. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 185.189.255.156:35000.
How well does Aria Reach perform?
The average server fps was 178 over the last 48 hours; the lowest was 109. Buildings, deployables and everything else in the world added up to a maximum of 127,431 entities. Up to 5,320 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is Aria Reach on?
The setup on Aria Reach is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Aria Reach up now, and how steady is its uptime?
Right now Aria Reach is online. The uptime it reports puts the last restart at about 1 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. On 18 September 2026, Rust Live Stats saw it for the first time.
Connecting
What is the way to connect to Aria Reach?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.189.255.156:35000.