The count
LiveLive coverage · Rust server
RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]
Key points
- 2 of 200 players are on now, 1% full.
- Over the last seven days it averages 8 players, with a peak of 23.
- It ranks #1,070, the top 5% of all ranked servers.
- The current map has been up 12d 16h, since Friday 16 October, 12:43 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 13h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #1,070 today
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 13h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
- 7d 13hThu 5 Nov, 19:00 UTCFW
- 15d 7hFri 13 Nov, 12:43 UTC
- 35d 13hThu 3 Dec, 19:00 UTCFW
- 43d 7hFri 11 Dec, 12:43 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 27, 5 hours in, with 2 in the queue.
Wipes
newest firstThe current map
Wipe peaks at 27 players, 2 in the queue
Friday 16 October 2026, 12:43 UTC
- Peak
- 27 +2 queue
- Crowd
- –
- Lasted
- running
- Players before
- 2
Force wipe
Force wipe peaks at 26 players, 1 in the queue
Thursday 1 October 2026, 17:52 UTC FW
- Peak
- 26 +1 queue
- Crowd
- halved by day 10
- Lasted
- 14.8 days
- Players before
- 4
Wipe
Wipe peaks at 36 players, 8 in the queue
Friday 18 September 2026, 12:44 UTC
- Peak
- 36 +8 queue
- Crowd
- halved by day 5
- Lasted
- 13.2 days
- Players before
- 4
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
At their busiest, its recent wipes averaged 30 players. The latest wipe peaked 5 hours after it, with a queue of 2 more. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 7.5 when it did not hold.
How often does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] wipe, and at what times?
The wipe rhythm on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is every 4 weeks on Friday at 12:43 UTC. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world dates from 12 days 16 hours. A two-weekly wipe schedule appears in its tags.
Lists and tags
Who is in charge of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
The rustaria.ru hostname RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes is shared with 4 other tracked servers, which points to one operator.
Which Rust Live Stats filters and lists does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] show up in?
These are the Rust Live Stats lists RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] fits: EU Rust servers, live, Modded Rust servers live now, Rust PvE servers, live now and Rust tutorial servers: live list. You will find it on the server list under Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
How should you read the tags on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
These are the tags RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] makes public: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): Slots: 200; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^b (Biweekly): The cycle is two weeks per wipe; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^t (Tutorial on): New players get Facepunch's tutorial as a starting point; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
2 of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]'s 200 slots are filled right now. The seven-day average is 8 players, with a peak of 23. Peak hour over 48 hours: 17:00 UTC, at 14 players on average.
What position does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] hold among Rust servers?
On player hours for the past seven days, RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] sits at #1,070, inside the top 5% of ranked servers.
Map and rules
What rules does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] enforce, and which settings does it use?
Nothing in the name of RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] states a gather rate. The default applies: 8 players to a group. pve is the mode, with no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Its self-description is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.
Which map is in use on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
Size 4,200, seed 2139052745: that is the procedural map the game generates for RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Вайп был 12 д наза.
Server facts
What location is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] in?
The name points to Europe even though RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] publishes no region tag. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 195.18.27.46:35300.
How well does RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] perform?
The average server fps was 30 over the last 48 hours; the lowest was 29. It supported up to 152,811 entities, covering buildings, deployables and all other objects. Up to 11,266 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] on?
The setup on RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is Rust network protocol 2635 and build 168909 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.
Is RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] up now, and how steady is its uptime?
At the time of this update, RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS] is live. Based on the uptime it reports, the last restart was about 6 days 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
Getting on
What steps connect you to RustAria#3 [Классика PVE/ МИРНЫЙ / SKINDROPS]?
Enter client.connect 195.18.27.46:35300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustaria.tech/.