The count
LiveLive coverage · Rust server
MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К
Key points
- 0 of 10 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,344, the top 69% of all ranked servers.
- The current map has been up 21d 5h, since Thursday 8 October, 10:30 UTC, on a biweekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 7d 3h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,344 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 7d 3h
from its schedule tag
Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
- 7d 3hThu 5 Nov, 19:00 UTCFW
- 20d 18hThu 19 Nov, 10:30 UTC
- 35d 3hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 27 hours in.
Wipes
newest firstThe current map
Wipe peaks at 5 players
Thursday 8 October 2026, 10:30 UTC
- Peak
- 5
- Crowd
- –
- Lasted
- running
- Players before
- 2
Wipe
Wipe peaks at 4 players
Saturday 3 October 2026, 14:19 UTC
- Peak
- 4
- Crowd
- held half
- Lasted
- 4.8 days
- Players before
- 1
Force wipe
Force wipe peaks at 3 players
Thursday 1 October 2026, 18:36 UTC FW
- Peak
- 3
- Crowd
- –
- Lasted
- 1.8 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
The average peak across its recent wipes is 4 players. 27 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К wipe?
MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's schedule cannot be confirmed from the wipes recorded, so its tag drives the prediction. Thursday 5 November at 19:00 UTC brings the force wipe, its next wipe and one that hits every Rust server. This world dates from 21 days 5 hours. Wipes every two weeks: that is the schedule its tags publish.
Tags and filters
Which Rust Live Stats filters and lists does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К show up in?
The Rust Live Stats lists that include MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К are 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
How should you read the tags on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^b (Biweekly): The cycle is two weeks per wipe; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game: that is the tag list MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at the moment?
0 of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К's 10 slots are filled right now. Across the past week the average was 0 players.
Where does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К sit in the server rankings?
Player hours over seven days put MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К at #15,344, in the top 69% of all ranked servers.
Settings and map
Which settings and rules are in force on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
The name says it: gathering runs at 2x on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs a game-generated procedural map: size 4,000, seed 55555. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К hosted in?
No region tag is published, though the name of MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К points to Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.189.255.48:35007 is its address.
How well does MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К perform?
It never went below 141 server fps in the last 48 hours, averaging 145. It supported up to 95,162 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,663 MB. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
Rust network protocol 2634 and build 167781 on Windows is what MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К, and is it online at the moment?
MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К is up and running at this moment. About 5 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
What is the way to connect to MARLIN RUST [x2] | PvE | Прогресс | Рюкзаки & К?
Enter client.connect 185.189.255.48:35007 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://marlin-rust.gamestores.app/.
