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74,292 players on Rust servers right now 11,842 servers online 3,699 with players on 224 fresh wipes in the last three hours Alpha Classic | One Grid | Small Map: 2 players on now Updated every five minutes

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Alpha Classic | One Grid | Small Map

Key points

  • 2 of 50 players are on now, 4% full.
  • Over the last seven days it averages 1 players, with a peak of 6.
  • It ranks #2,883, the top 13% of all ranked servers.
  • The current map has been up 3d 2h, since Monday 26 October, 11:34 UTC.
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vanillamoddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 2 of 50 players

2/ 50players now 4% full
17-day averagepeak 6
#2,883ranktop 13%
3d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Alpha Classic | One Grid | Small Map

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

How the server is running

Server performance

020040060080014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,883 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct16 Oct23 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 daysusual gapbetween real wipes
40%on rhythmof its recent wipes
5wipe-day peakplayers, last three wipes
75%crowd heldelse halves by day 2

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.

Wipes

newest first

Wipe peaks at 4 players

Peak
4
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
3.9 days
Players before
0

Wipe peaks at 4 players

Peak
4
Crowd
held half
Lasted
4.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
held half
Lasted
5.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.8 days
Players before
1

Wipe peaks at 1 player

Peak
1
Crowd
halved by day 2
Lasted
24.8 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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188 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
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127 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
27 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 84 on average
273 / 700

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Alpha Classic | One Grid | Small Map?

The average peak across its recent wipes is 5 players. 31 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. In the other cases it dropped under half by day 2.

When does Alpha Classic | One Grid | Small Map wipe?

Alpha Classic | One Grid | Small Map wipes with no fixed pattern, so there is nothing to predict. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 3 days 2 hours.

Tags and filters

Where does Alpha Classic | One Grid | Small Map appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Alpha Classic | One Grid | Small Map are Modded Rust servers live now. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

What meaning do the tags on Alpha Classic | One Grid | Small Map carry?

The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slots: 50; ts10 (Group limit): Each team holds 10 at most; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which Alpha Classic | One Grid | Small Map publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How full is Alpha Classic | One Grid | Small Map at the moment?

Alpha Classic | One Grid | Small Map is carrying 2 players at the moment, with 50 slots in total. Peak over the past week: 6. Average: 1 players. Peak hour over 48 hours: 11:00 UTC, at 3 players on average.

How does Alpha Classic | One Grid | Small Map compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Alpha Classic | One Grid | Small Map is #2,883, placing it in the top 13% of ranked servers.

Settings and map

Which settings and rules are in force on Alpha Classic | One Grid | Small Map?

Nothing in the name of Alpha Classic | One Grid | Small Map states a gather rate. A group can reach 10 players at most. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Oxide plugins are in use. By its own label it is vanilla: no changed rates, kits or rules — this is the game as Facepunch ships it. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for Alpha Classic | One Grid | Small Map?

Alpha Classic | One Grid | Small Map runs a game-generated procedural map: size 1,500, seed 121315421. Same size, same seed, same map: RustMaps has it, reachable from this page. For the map name it lists Custom Map.

Server details

What location is Alpha Classic | One Grid | Small Map in?

There is no region from Alpha Classic | One Grid | Small Map. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.189.255.68:35300.

What is performance like on Alpha Classic | One Grid | Small Map?

Server fps averaged 436 over the last 48 hours, with a low of 76. It supported up to 8,322 entities, covering buildings, deployables and all other objects. The highest memory usage was 2,021 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Alpha Classic | One Grid | Small Map on?

Rust network protocol 2635 and build 168909 on Windows is what Alpha Classic | One Grid | Small Map runs. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is Alpha Classic | One Grid | Small Map, and is it online at the moment?

Right now Alpha Classic | One Grid | Small Map is online. Based on the uptime it reports, the last restart was about 9 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. Rust Live Stats has tracked it since 13 September 2026.

Getting on

How do you get onto Alpha Classic | One Grid | Small Map?

Enter client.connect 185.189.255.68:35300 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. You can find its website at https://vk.ru/club82362976.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slots: 50.
ts10
Group limit Each team holds 10 at most.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla No changed rates, kits or rules — this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.