The count
LiveLive coverage · Rust server
ALARM
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 2.
- It ranks #6,338, the top 29% of all ranked servers.
- The current map has been up 4d 9h, since Friday 23 October, 16:21 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ALARM
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #6,338 today
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 43 hours in.
Wipes
newest firstThe current map
Wipe peaks at 2 players
Friday 23 October 2026, 14:19 UTC
- Peak
- 2
- Crowd
- –
- Lasted
- running
- Players before
- 1
Wipe
Wipe peaks at 1 player
Wednesday 21 October 2026, 15:29 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 2 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on ALARM?
Recent wipes on this server averaged a peak of 2 players at their busiest. The crowd on the latest wipe peaked 43 hours in.
When does ALARM wipe?
Too few wipes are recorded for ALARM to establish a pattern. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 4 days 9 hours.
Tags and filters
Which Rust Live Stats filters and lists does ALARM show up in?
The Rust Live Stats lists that include ALARM are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the tags listed for ALARM signify?
These are the tags ALARM makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
How full is ALARM at the moment?
Live now: 0 players on ALARM, out of 100 slots. Peak over the past week: 2. Average: 0 players. Peak hour over 48 hours: 14:00 UTC, at 2 players on average.
Where does ALARM sit in the server rankings?
On player hours for the past seven days, ALARM sits at #6,338, inside the top 29% of ranked servers.
Rules and settings
What rules does ALARM enforce, and which settings does it use?
Nothing in the name of ALARM states a gather rate. The default applies: 8 players to a group. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ALARM?
A procedural map of 4,250 with seed 2034431724, generated by the game, runs on ALARM. Size and seed repeat the same map, so RustMaps can show it from this page.
Server details
Which region is ALARM hosted in?
No region is published by ALARM. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 185.201.91.128:28015 is its address.
What is performance like on ALARM?
It never went below 60 server fps in the last 48 hours, averaging 96. It supported up to 99,238 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,381 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on ALARM?
Rust network protocol 2635 and build 168909 on Windows is what ALARM runs. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is ALARM, and is it online at the moment?
ALARM is up and running at this moment. About 4 hours ago is when it last restarted, according to its uptime. It was online for 94 of 144 hours in the last 6 full days, or 65% of the time. The first sighting by Rust Live Stats was on 21 October 2026.
Getting on
What steps connect you to ALARM?
Enter client.connect 185.201.91.128:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.