The count
LiveLive coverage · Rust server
PBGaming Test Server
Key points
- 0 of 50 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,349, the top 69% of all ranked servers.
- The current map has been up 23d 10h, since Monday 5 October, 13:44 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on PBGaming Test Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,349 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Monday 5 October 2026, 13:44 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Friday 2 October 2026, 01:25 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 3.5 days
- Players before
- 0
Wipe
Wipe peaks at 1 player
Tuesday 22 September 2026, 00:06 UTC
- Peak
- 1
- Crowd
- halved by day 1
- Lasted
- 10.1 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What should you expect from wipe day on PBGaming Test Server?
Recent wipes on this server averaged a peak of 1 players at their busiest. The crowd on the latest wipe peaked 2 hours in. In 0% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.
When does PBGaming Test Server wipe?
Wipes on PBGaming Test Server come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 23 days 10 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does PBGaming Test Server show up in?
The Rust Live Stats lists that include PBGaming Test Server are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on PBGaming Test Server carry?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167058 (Build): This server runs game build 167058; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which PBGaming Test Server publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
How many players are on PBGaming Test Server right now?
Live now: 0 players on PBGaming Test Server, out of 50 slots. Across the past week the average was 0 players.
Where does PBGaming Test Server sit in the server rankings?
Player hours over seven days put PBGaming Test Server at #15,349, in the top 69% of all ranked servers.
Rules and settings
What rules does PBGaming Test Server enforce, and which settings does it use?
The name PBGaming Test Server carries no gather rate. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on PBGaming Test Server?
Size 4,500, seed 676767: that is the procedural map the game generates for PBGaming Test Server. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does PBGaming Test Server sit geographically?
Nothing on PBGaming Test Server states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.206.148.48:28035.
Is performance on PBGaming Test Server steady?
The average server fps was 82 over the last 48 hours; the lowest was 51. Entity count reached 121,468: buildings, deployables and the rest of the world. The highest memory usage was 5,446 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is PBGaming Test Server on?
Rust network protocol 2634 and build 167058 on Windows is what PBGaming Test Server runs. Steam updates it for you, but your game needs the same protocol to join.
Does PBGaming Test Server stay online, and is it up right now?
Right now PBGaming Test Server is online. About 7 days 1 hours ago is when it last restarted, according to its uptime. 144 of 168 hours were online in the last 7 full days, giving 86% uptime. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
How do you get onto PBGaming Test Server?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.206.148.48:28035.