The count
Live coverage · Rust server
BuildLab
Offline BuildLab is not on the server list right now. The figures below are from when it was last seen, 7d ago.
Key points
- 1 of 4 players are on at the last check, 25% full.
- Over the last seven days it averages 0 players.
- It ranks #13,155, the top 59% of all ranked servers.
- The current map has been up 27d 0h, since Friday 2 October, 17:05 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on BuildLab
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,155 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest firstThe current map
Wipe: no peak counted yet
Friday 2 October 2026, 17:05 UTC
- Peak
- –
- Crowd
- –
- Lasted
- running
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does BuildLab wipe, and at what times?
BuildLab's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 27 days have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does BuildLab show up in?
These are the Rust Live Stats lists BuildLab fits: Modded Rust servers live now and Rust build and creative servers: live list. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for BuildLab signify?
The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167398 (Build): Build: 167398; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which BuildLab publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
What is the current population on BuildLab?
Last seen 7 days 22 hours ago, BuildLab is offline right now.
Where does BuildLab sit in the server rankings?
Ranked by seven-day player hours, BuildLab is #13,155, placing it in the top 59% of ranked servers.
Rules and settings
What settings and rules does BuildLab run?
Nothing in the name of BuildLab states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is enabled: Valve's anti-cheat.
Can you tell me the map for BuildLab?
A procedural map, generated by the game, runs on BuildLab.
Server details
What location is BuildLab in?
No region is published by BuildLab. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.207.139.13:47831 is its address.
What Rust version is BuildLab on?
The setup on BuildLab is Rust network protocol 2634 and build 167398 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does BuildLab stay online, and is it up right now?
At the time of this update, BuildLab is down, last seen 7 days 22 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 30 September 2026.
Getting on
How do you get onto BuildLab?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.207.139.13:47831.