The count
Live coverage · Rust server
Testing
Offline Testing is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,858, the top 72% of all ranked servers.
- The current map has been up 24d 11h, since Monday 5 October, 14:30 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,858 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Testing wipe, and at what times?
The record holds too few of Testing's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 24 days 11 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does Testing show up in?
On Rust Live Stats, Testing is listed under Modded Rust servers live now. You will find it on the server list under Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What meaning do the tags on Testing carry?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp40 (Max players): 40 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^v (Vanilla): No changed rates, kits or rules — this is the game as Facepunch ships it; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Testing publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on Testing?
Testing is not online at the moment, having last been seen 19 days 5 hours ago.
What position does Testing hold among Rust servers?
Player hours over seven days put Testing at #15,858, in the top 72% of all ranked servers.
Rules and settings
What settings and rules does Testing run?
No gather rate appears in the name Testing. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Vanilla is its own label: no changed rates, kits or rules — this is the game as Facepunch ships it. VAC is enabled: Valve's anti-cheat.
Which map is live on Testing?
Testing runs a game-generated procedural map: size 1,024, seed 78941876. Size and seed repeat the same map, so RustMaps can show it from this page. For the map name it lists CraggyIsland.
Server details
What location is Testing in?
Nothing on Testing states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 185.207.214.206:35555.
What version of Rust is running on Testing?
The setup on Testing is Rust network protocol 2634 and build 166652 with Linux. To join, your game must use the same protocol; Steam handles the update for you.
Is Testing up now, and how steady is its uptime?
Testing is currently offline, with its last appearance 19 days 5 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 5 October 2026.
How to join
What steps connect you to Testing?
Enter client.connect 185.207.214.206:35555 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.