The count
LiveLive coverage · Rust server
ShockRust | Fight
Key points
- 26 of 50 players are on now, 52% full.
- Over the last seven days it averages 12 players, with a peak of 43.
- It ranks #875, the top 4% of all ranked servers.
- The current map has been up 119d 11h, since Thursday 2 July, 20:57 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ShockRust | Fight
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #875 today
Rank
daily · 1 is bestTop 4% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does ShockRust | Fight wipe?
The record holds too few of ShockRust | Fight's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 119 days 11 hours have passed since this world was generated.
Lists and tags
Where does ShockRust | Fight appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include ShockRust | Fight are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average it appears on the server list.
What do the tags listed for ShockRust | Fight signify?
These are the tags ShockRust | Fight makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; v2556 (Protocol): The server runs protocol 2556, so match that version to join; cs104046 (Build): The game build is 104046; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
How full is ShockRust | Fight at the moment?
ShockRust | Fight is carrying 26 players at the moment, with 50 slots in total. Averaged across seven days, 12 players; the peak was 43. Peak hour over 48 hours: 16:00 UTC, at 37 players on average.
Where does ShockRust | Fight sit in the server rankings?
Player hours over seven days put ShockRust | Fight at #875, in the top 4% of all ranked servers.
Settings and map
What rules does ShockRust | Fight enforce, and which settings does it use?
The name ShockRust | Fight carries no gather rate. Group limits are not published. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ShockRust | Fight?
Size 1,500, seed 1337: that is the procedural map the game generates for ShockRust | Fight. Same size, same seed, same map: RustMaps has it, reachable from this page. Map name, as listed: Custom Map.
About the server
What location is ShockRust | Fight in?
No region is published by ShockRust | Fight. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 185.207.214.212:35200 is its address.
Is performance on ShockRust | Fight steady?
The average server fps was 60 over the last 48 hours; the lowest was 54. It supported up to 7,853 entities, covering buildings, deployables and all other objects. Up to 1,323 MB of memory was used. Lag, as players feel it, comes from low fps and a rising entity count.
What version of Rust is running on ShockRust | Fight?
The setup on ShockRust | Fight is Rust network protocol 2556 and build 104046 with Linux. Steam updates it for you, but your game needs the same protocol to join.
Does ShockRust | Fight stay online, and is it up right now?
ShockRust | Fight is up and running at this moment. Based on the uptime it reports, the last restart was about 8 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 13 September 2026.
How to join
What steps connect you to ShockRust | Fight?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.207.214.212:35200.