The count
Live coverage · Rust server
Development Server
Offline Development Server is not on the server list right now. The figures below are from when it was last seen, 1d ago.
Key points
- 0 of 1 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #9,564, the top 43% of all ranked servers.
- The current map has been up 10d 19h, since Monday 19 October, 01:11 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Development Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #9,564 today
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
How often does Development Server wipe, and at what times?
Development Server's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 10 days 19 hours have passed since this world was generated.
Tags and categories
Where does Development Server appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists Development Server fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks it appears on the server list.
What meaning do the tags on Development Server carry?
gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list Development Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Development Server?
Last seen 47 hours ago, Development Server is offline right now. Averaged across seven days, 0 players; the peak was 1.
What position does Development Server hold among Rust servers?
On player hours for the past seven days, Development Server sits at #9,564, inside the top 43% of ranked servers.
Map and rules
What rules does Development Server enforce, and which settings does it use?
No gather rate appears in the name Development Server. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. Modded is its browser category, where plugins or settings change the game. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.
Which map is in use on Development Server?
A procedural map, generated by the game, runs on Development Server.
Server details
What location is Development Server in?
Nothing on Development Server states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 185.209.196.163:28015.
What version of Rust is running on Development Server?
Development Server operates on Windows with Rust network protocol 2635 and build 168909. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Development Server up now, and how steady is its uptime?
As of now, Development Server is offline; the last sighting was 47 hours ago. It was online for 6 of 48 hours in the last 2 full days, or 12% of the time. The first sighting by Rust Live Stats was on 26 October 2026.
How to join
How do you get onto Development Server?
Enter client.connect 185.209.196.163:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.