The count
LiveLive coverage · EU
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
Key points
- 1 of 75 players are on now, 1% full.
- Over the last seven days it averages 2 players, with a peak of 9.
- It ranks #2,452, the top 11% of all ranked servers, and #948 in EU.
- The current map has been up 14d 0h, since Thursday 15 October, 18:32 UTC, on a weekly schedule.
- The next wipe is expected Thursday 5 November at 19:00 UTC, in 6d 23h, with the force wipe.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #2,452 today
Rank
daily · 1 is bestTop 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Next wipe in 6d 23h
fixed weekdays
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence
Coming wipes
- 6d 23hThu 5 Nov, 19:00 UTCFW
- 13d 23hThu 12 Nov, 18:32 UTC
- 34d 23hThu 3 Dec, 19:00 UTCFW
- 41d 23hThu 10 Dec, 18:32 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 40 hours in.
Wipes
newest firstThe current map
Wipe peaks at 8 players
Thursday 15 October 2026, 18:32 UTC
- Peak
- 8
- Crowd
- –
- Lasted
- running
- Players before
- 3
Force wipe
Force wipe peaks at 7 players
Thursday 1 October 2026, 18:30 UTC FW
- Peak
- 7
- Crowd
- held half
- Lasted
- 14 days
- Players before
- 0
Wipe
Wipe peaks at 10 players
Thursday 17 September 2026, 18:22 UTC
- Peak
- 10
- Crowd
- halved by day 10
- Lasted
- 14 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe schedule
What happens on wipe day at Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe peaked 40 hours in. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. On those occasions it fell below half by day 10.
How often does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses wipe, and at what times?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs a every 4 weeks on Thursday at 18:32 UTC wipe pattern. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 14 days. Its tags carry a weekly wipe schedule.
Tags and categories
Which Rust Live Stats filters and lists does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses show up in?
The Rust Live Stats lists that include Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses are 2x Rust servers live now, EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. You will find it on the server list under Region: Europe; Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
What meaning do the tags on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses carry?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp75 (Max players): The slot count is 75; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^w (Weekly): A wipe comes each week; ^p (PvE): The world is the danger here; players do not fight each other; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded; EU (Europe): The server browser places this server under Europe, which Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Live now: 1 players on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses, out of 75 slots. The seven-day average is 2 players, with a peak of 9. Between now and 48 hours back, 15:00 UTC drew the most players, 3 on average.
What position does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses hold among Rust servers?
Seven-day player hours place Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses at #2,452 overall, in the top 11% of ranked servers and #948 in Europe.
Map and rules
What settings and rules does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses run?
Gather rates on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses are 2x, as its name states. The default applies: 8 players to a group. It runs pve, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs a game-generated procedural map: size 4,250, seed 290821. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses sit geographically?
The EU tag on Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.216.144.112:28080.
How well does Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses perform?
The average server fps was 70 over the last 48 hours; the lowest was 11. Buildings, deployables and everything else in the world added up to a maximum of 126,335 entities. Memory use peaked at 4,264 MB. A climbing entity count and low fps are felt as lag by players.
What Rust version is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses on?
Rust network protocol 2635 and build 168909 on Windows is what Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses runs. Joining requires the same protocol on your game; Steam takes care of updating it.
Is Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses up now, and how steady is its uptime?
Right now Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses is online. Based on the uptime it reports, the last restart was about 11 hours ago. 166 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.
Connecting
What is the way to connect to Mad Science Reborn | PVE | 2X+ | Raidable Bases | Bosses?
Enter client.connect 185.216.144.112:28080 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustmadscience.tebex.io/.