The count
LiveLive coverage · Rust server
Boat wars Gamemode | Deep Sea Training | Testing
Key points
- 0 of 40 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,290, the top 69% of all ranked servers.
- The current map has been up 16d 9h, since Tuesday 13 October, 13:49 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Boat wars Gamemode | Deep Sea Training | Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,290 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 0 players
Tuesday 13 October 2026, 13:49 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- running
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Boat wars Gamemode | Deep Sea Training | Testing?
Recent wipes on this server averaged a peak of 0 players at their busiest. Peak population on the latest wipe came 0 hours after it.
How often does Boat wars Gamemode | Deep Sea Training | Testing wipe, and at what times?
Boat wars Gamemode | Deep Sea Training | Testing's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 16 days 9 hours have passed since this world was generated.
Tags and filters
Where does Boat wars Gamemode | Deep Sea Training | Testing appear in Rust Live Stats lists and filters?
On Rust Live Stats, Boat wars Gamemode | Deep Sea Training | Testing is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the tags listed for Boat wars Gamemode | Deep Sea Training | Testing signify?
gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon: that is the tag list Boat wars Gamemode | Deep Sea Training | Testing publishes for the game's server browser. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is Boat wars Gamemode | Deep Sea Training | Testing at the moment?
Boat wars Gamemode | Deep Sea Training | Testing is carrying 0 players at the moment, with 40 slots in total. Averaged over seven days: 0 players.
How does Boat wars Gamemode | Deep Sea Training | Testing compare with other Rust servers in the rankings?
Player hours over seven days put Boat wars Gamemode | Deep Sea Training | Testing at #15,290, in the top 69% of all ranked servers.
Rules and settings
Which settings and rules are in force on Boat wars Gamemode | Deep Sea Training | Testing?
No gather rate appears in the name Boat wars Gamemode | Deep Sea Training | Testing. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.
Which map is in use on Boat wars Gamemode | Deep Sea Training | Testing?
Size 3,000, seed 1: that is the procedural map the game generates for Boat wars Gamemode | Deep Sea Training | Testing. Same size, same seed, same map: RustMaps has it, reachable from this page.
About the server
Where does Boat wars Gamemode | Deep Sea Training | Testing sit geographically?
Nothing on Boat wars Gamemode | Deep Sea Training | Testing states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.218.195.135:20184.
What is performance like on Boat wars Gamemode | Deep Sea Training | Testing?
The average server fps was 83 over the last 48 hours; the lowest was 64. Buildings, deployables and everything else in the world added up to a maximum of 47,400 entities. The highest memory usage was 4,218 MB. Players experience lag when fps is low and the entity count climbs.
What version of Rust is running on Boat wars Gamemode | Deep Sea Training | Testing?
Boat wars Gamemode | Deep Sea Training | Testing operates on Linux with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Does Boat wars Gamemode | Deep Sea Training | Testing stay online, and is it up right now?
Right now Boat wars Gamemode | Deep Sea Training | Testing is online. About 16 days 8 hours ago is when it last restarted, according to its uptime. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. On 21 September 2026, Rust Live Stats saw it for the first time.
How to join
What steps connect you to Boat wars Gamemode | Deep Sea Training | Testing?
Enter client.connect 185.218.195.135:20184 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://rustcator.com.