The count
Live coverage · Rust server
Boat wars Gamemode | Deep Sea Training | Testing
Offline Boat wars Gamemode | Deep Sea Training | Testing is not on the server list right now. The figures below are from when it was last seen, 38d ago.
Key points
- 0 of 40 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,478, the top 68% of all ranked servers.
- The current map has been up 43d 17h, since Wednesday 16 September, 06:59 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Boat wars Gamemode | Deep Sea Training | Testing
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,478 today
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
When does Boat wars Gamemode | Deep Sea Training | Testing wipe?
Boat wars Gamemode | Deep Sea Training | Testing's wipe history is too thin on record to show a rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 43 days 17 hours have passed since this world was generated.
Tags and categories
Where does Boat wars Gamemode | Deep Sea Training | Testing appear in Rust Live Stats lists and filters?
The Rust Live Stats lists that include Boat wars Gamemode | Deep Sea Training | Testing are Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.
What do the tags listed for Boat wars Gamemode | Deep Sea Training | Testing signify?
These are the tags Boat wars Gamemode | Deep Sea Training | Testing makes public: gmrust (Game mode): Standard survival, in the Rust style; mp40 (Max players): Slots: 40; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): You need protocol 2633 on your game to get in; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player counts
What is the current population on Boat wars Gamemode | Deep Sea Training | Testing?
Last seen 38 days 16 hours ago, Boat wars Gamemode | Deep Sea Training | Testing is offline right now.
How does Boat wars Gamemode | Deep Sea Training | Testing compare with other Rust servers in the rankings?
On player hours for the past seven days, Boat wars Gamemode | Deep Sea Training | Testing sits at #15,478, inside the top 68% of ranked servers.
Map and rules
What rules does Boat wars Gamemode | Deep Sea Training | Testing enforce, and which settings does it use?
No gather rate appears in the name Boat wars Gamemode | Deep Sea Training | Testing. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Can you tell me the map for Boat wars Gamemode | Deep Sea Training | Testing?
Boat wars Gamemode | Deep Sea Training | Testing uses a procedural map, which the game generates.
Server facts
Which region is Boat wars Gamemode | Deep Sea Training | Testing hosted in?
No region is published by Boat wars Gamemode | Deep Sea Training | Testing. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. You can reach it at 185.218.195.135:20184.
What version of Rust is running on Boat wars Gamemode | Deep Sea Training | Testing?
Rust network protocol 2633 and build 164530 on Linux is what Boat wars Gamemode | Deep Sea Training | Testing runs. Steam updates it for you, but your game needs the same protocol to join.
Is Boat wars Gamemode | Deep Sea Training | Testing up now, and how steady is its uptime?
Boat wars Gamemode | Deep Sea Training | Testing is currently offline, with its last appearance 38 days 16 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 September 2026.
How to join
What is the way to connect to Boat wars Gamemode | Deep Sea Training | Testing?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.218.195.135:20184.