The count
Live coverage · Rust server
Local Dev Server
Offline Local Dev Server is not on the server list right now. The figures below are from when it was last seen, 22d ago.
Key points
- 0 of 10 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,961, the top 71% of all ranked servers.
- The current map has been up 22d 9h, since Wednesday 7 October, 00:42 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Local Dev Server
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,961 today
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does Local Dev Server wipe, and at what times?
Too few wipes are recorded for Local Dev Server to establish a pattern. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. This world dates from 22 days 9 hours.
Tags and filters
Which Rust Live Stats filters and lists does Local Dev Server show up in?
On Rust Live Stats, Local Dev Server is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on Local Dev Server carry?
gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Local Dev Server publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player counts
What is the current population on Local Dev Server?
Local Dev Server is not online at the moment, having last been seen 22 days 3 hours ago.
How does Local Dev Server compare with other Rust servers in the rankings?
Player hours over seven days put Local Dev Server at #15,961, in the top 71% of all ranked servers.
Settings and map
Which settings and rules are in force on Local Dev Server?
No gather rate appears in the name Local Dev Server. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
About the server
Where does Local Dev Server sit geographically?
No region is published by Local Dev Server. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 185.220.69.158:28015 is its address.
What version of Rust is running on Local Dev Server?
Rust network protocol 2634 and build 166652 on Windows is what Local Dev Server runs. Steam updates it for you, but your game needs the same protocol to join.
How reliable is Local Dev Server, and is it online at the moment?
As of now, Local Dev Server is offline; the last sighting was 22 days 3 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 7 October 2026.
Connecting
What is the way to connect to Local Dev Server?
Enter client.connect 185.220.69.158:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.