The count
Live coverage · Rust server
Skin Test Local
Offline Skin Test Local is not on the server list right now. The figures below are from when it was last seen, 5d ago.
Key points
- 1 of 8 players are on at the last check, 12% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #14,118, the top 63% of all ranked servers.
- The current map has been up 5d 20h, since Thursday 22 October, 20:34 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Skin Test Local
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #14,118 today
Rank
daily · 1 is bestTop 63% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
no rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Thursday 22 October 2026, 20:34 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 17:54 UTC
- Peak
- 1
- Crowd
- halved by day 2
- Lasted
- 33.1 days
- Players before
- 1
Wipe
Wipe peaks at 1 player
Saturday 19 September 2026, 09:41 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- 0.3 days
- Players before
- 1
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
What happens on wipe day at Skin Test Local?
Recent wipes on this server averaged a peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd reached its peak. In 0% of recent wipes, population held above half the peak right through to the next wipe. In the other cases it dropped under half by day 2.
When does Skin Test Local wipe?
Wipes on Skin Test Local come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. The world you are playing on was built 5 days 20 hours.
Lists and tags
Which Rust Live Stats filters and lists does Skin Test Local show up in?
These are the Rust Live Stats lists Skin Test Local fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Skin Test Local signify?
gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): The slot count is 8; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded: that is the tag list Skin Test Local publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Population
How full is Skin Test Local at the moment?
Last seen 5 days 20 hours ago, Skin Test Local is offline right now. Peak over the past week: 1. Average: 1 players.
What position does Skin Test Local hold among Rust servers?
On player hours for the past seven days, Skin Test Local sits at #14,118, inside the top 63% of ranked servers.
Settings and map
What settings and rules does Skin Test Local run?
Nothing in the name of Skin Test Local states a gather rate. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. VAC is enabled: Valve's anti-cheat.
Which map is live on Skin Test Local?
A procedural map of 4,000 with seed 1219563660, generated by the game, runs on Skin Test Local. Same size, same seed, same map: RustMaps has it, reachable from this page.
Server details
What location is Skin Test Local in?
Nothing on Skin Test Local states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.228.124.78:28015.
What version of Rust is running on Skin Test Local?
Skin Test Local operates on Windows with Rust network protocol 2635 and build 168909. To join, your game must use the same protocol; Steam handles the update for you.
How reliable is Skin Test Local, and is it online at the moment?
At the time of this update, Skin Test Local is down, last seen 5 days 20 hours ago. It was online for 1 of 168 hours in the last 7 full days, or 1% of the time. Rust Live Stats has tracked it since 17 September 2026.
Getting on
What steps connect you to Skin Test Local?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.228.124.78:28015.