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103,409 players on Rust servers right now 11,892 servers online 3,969 with players on 496 fresh wipes in the last three hours ServerName: 0 players (offline) Updated every five minutes

Live coverage · Rust server

ServerName

Offline ServerName is not on the server list right now. The figures below are from when it was last seen, 29d ago.

Key points

  • 0 of 5 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #16,838, the top 70% of all ranked servers.
  • The current map has been up 33d 1h, since Saturday 26 September, 18:10 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 5 players

0/ 5players now 0% full
07-day averagepeak –
#16,838ranktop 70%
33d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on ServerName

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #16,838 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep3 Oct5 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
114 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
185 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 95 on average
72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 90 on average
215 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
348 / 350

Quick answers

from the figures on this page

Wiping

What happens on wipe day at ServerName?

At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.

When does ServerName wipe?

ServerName's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 33 days 1 hours.

Tags and filters

Where does ServerName appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists ServerName fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the tags on ServerName?

These are the tags ServerName makes public: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Plugins or settings changes put this under Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Player numbers

How many players are on ServerName right now?

Last seen 29 days 10 hours ago, ServerName is offline right now.

What position does ServerName hold among Rust servers?

On player hours for the past seven days, ServerName sits at #16,838, inside the top 70% of ranked servers.

Rules and settings

What settings and rules does ServerName run?

No gather rate appears in the name ServerName. The default applies: 8 players to a group. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is enabled: Valve's anti-cheat.

Which map is in use on ServerName?

The map on ServerName is procedural, made by the game itself.

Server details

Where does ServerName sit geographically?

Nothing on ServerName states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 185.229.123.196:28015.

What version of Rust is running on ServerName?

ServerName operates on Windows with Rust network protocol 2633 and build 165217. Steam updates it for you, but your game needs the same protocol to join.

How reliable is ServerName, and is it online at the moment?

ServerName is currently offline, with its last appearance 29 days 10 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 26 September 2026.

How to join

How do you get onto ServerName?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.229.123.196:28015.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The slot count is 5.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs165217
Build This server runs game build 165217.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.