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56,753 players on Rust servers right now 11,714 servers online 3,283 with players on 169 fresh wipes in the last three hours Cromulent: 0 players (offline) Updated every five minutes

Live coverage · Rust server

Cromulent

Offline Cromulent is not on the server list right now. The figures below are from when it was last seen, 15d ago.

Key points

  • 0 of 350 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #14,140, the top 65% of all ranked servers.
  • The current map has been up 19d 1h, since Saturday 10 October, 08:47 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 350 players

0/ 350players now 0% full
07-day averagepeak –
#14,140ranktop 65%
19d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Cromulent

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #14,140 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep28 Sep4 Oct9 Oct15 Oct20 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.3 daysusual gapbetween real wipes
0%on rhythmof its recent wipes
1wipe-day peakplayers, last three wipes

The first 48 hours of its last wipes

Sat 10 OctThu 8 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
2.2 days
Players before
0

Wipe peaks at 1 player

Peak
1
Crowd
–
Lasted
0.5 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
189 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wiping

What should you expect from wipe day on Cromulent?

At their busiest, its recent wipes averaged 1 players. Peak population on the latest wipe came 1 hours after it.

When does Cromulent wipe?

No next wipe can be predicted for Cromulent, which wipes at irregular times. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. The world you are playing on was built 19 days 1 hours.

Lists and tags

Which Rust Live Stats filters and lists does Cromulent show up in?

The Rust Live Stats lists that include Cromulent are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What meaning do the tags on Cromulent carry?

These are the tags Cromulent makes public: gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): Slots: 350; ts9 (Group limit): Each team holds 9 at most; v2634 (Protocol): The server runs protocol 2634, so match that version to join; cs167058 (Build): Build: 167058; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on Cromulent right now?

Cromulent is not online at the moment, having last been seen 15 days 14 hours ago.

How does Cromulent compare with other Rust servers in the rankings?

Player hours over seven days put Cromulent at #14,140, in the top 65% of all ranked servers.

Map and rules

Which settings and rules are in force on Cromulent?

The name Cromulent carries no gather rate. The cap on a group is 9 players. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.

Server details

Where does Cromulent sit geographically?

Nothing on Cromulent states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.247.158.159:28015 is its address.

What Rust version is Cromulent on?

Rust network protocol 2634 and build 167058 on Windows is what Cromulent runs. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is Cromulent, and is it online at the moment?

At the time of this update, Cromulent is down, last seen 15 days 14 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. On 23 September 2026, Rust Live Stats saw it for the first time.

Getting on

What is the way to connect to Cromulent?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.247.158.159:28015.

Server tags

what each one means

Published as mp350,ptrak,$r?,v2634,gmrust,cs167058,ts9,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp350
Max players Slots: 350.
ts9
Group limit Each team holds 9 at most.
v2634
Protocol The server runs protocol 2634, so match that version to join.
cs167058
Build Build: 167058.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings changes put this under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.