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66,169 players on Rust servers right now 11,766 servers online 3,487 with players on 192 fresh wipes in the last three hours Raichu Staging | F1 Spawn | Noclip | DLC Unlocked: 0 players on now Updated every five minutes

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Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Key points

  • 0 of 25 players are on now, 0% full.
  • Over the last seven days it averages 2 players, with a peak of 12.
  • It ranks #2,512, the top 11% of all ranked servers, and #965 in EU.
  • The current map has been up 10d 3h, since Monday 19 October, 08:58 UTC.
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Live coverage

newest first · every post is a reading of this server

Now: 0 of 25 players

0/ 25players now 0% full
27-day averagepeak 12
#2,512ranktop 11% · #965 in EU
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

Players on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked

Players

AveragePeak
0510152013:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

How the server is running

Server performance

01020304013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #2,512 today

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 11% of all ranked servers, top 33% in EU. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.6 daysusual gapbetween real wipes
14%on rhythmof its recent wipes
25wipe-day peakplayers, last three wipes
67%crowd heldelse halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctThu 1 Oct
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 7, 8 hours in.

Wipes

newest first

Wipe: no peak counted yet

Peak
–
Crowd
–
Lasted
running
Players before
0

Wipe peaks at 7 players

Peak
7
Crowd
–
Lasted
–
Players before
3

Wipe peaks at 11 players

Peak
11
Crowd
held half
Lasted
4.6 days
Players before
1

Force wipe peaks at 57 players, 10 in the queue

Peak
57 +10 queue
Crowd
halved by day 1
Lasted
13.1 days
Players before
41

Wipe peaks at 57 players, 10 in the queue

Peak
57 +10 queue
Crowd
–
Lasted
0.3 days
Players before
8

Wipe peaks at 18 players

Peak
18
Crowd
held half
Lasted
6.9 days
Players before
5

Wipe peaks at 18 players

Peak
18
Crowd
–
Lasted
1.6 days
Players before
5

Wipe peaks at 9 players

Peak
9
Crowd
held half
Lasted
5.6 days
Players before
2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
180 / 999
Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
EU · groups of 30+ · weekly · 37 on average
19 / 100
AQRUX RUST BUILD | CREATIVE | SANDBOX
EU · groups of 8+ · monthly · 24 on average
44 / 100
Intoxicated EU Sandbox - Creative | Build | Noclip
EU · groups of 8+ · 22 on average
38 / 150
ShockRust | Build Обновление
EU · no group limit · 9 on average
22 / 50
[EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
EU · groups of 16+ · monthly · 6 on average
9 / 50

Quick answers

from the figures on this page

Wipe schedule

What happens on wipe day at Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The average peak across its recent wipes is 25 players. Peak population on the latest wipe came 8 hours after it. In 67% of recent wipes, population held above half the peak right through to the next wipe. The crowd fell under half by day 1 when it did not hold.

On what timetable does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked wipe?

Wipes on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked come at irregular times, and no next date can be given. Thursday 5 November at 19:00 UTC is the next monthly force wipe, and no Rust server is spared it. 10 days 3 hours have passed since this world was generated.

Tags and filters

Who operates Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

The raichu.tv hostname Raichu Staging | F1 Spawn | Noclip | DLC Unlocked publishes is shared with 1 other server we track, so one operator most likely runs them.

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked appear in Rust Live Stats lists and filters?

The Rust Live Stats lists that include Raichu Staging | F1 Spawn | Noclip | DLC Unlocked are EU Rust servers, live, Rust build and creative servers: live list, Rust creative servers, live now and Vanilla Rust servers, live. These filters on the server list bring it up: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v, Creative ^c and Build server ^k; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for Raichu Staging | F1 Spawn | Noclip | DLC Unlocked signify?

These are the tags Raichu Staging | F1 Spawn | Noclip | DLC Unlocked makes public: gmrust (Game mode): Standard survival, in the Rust style; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2635 (Protocol): The server runs protocol 2635, so match that version to join; cs169621 (Build): Build: 169621; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^v (Vanilla): The rates, kits and rules are unchanged from what Facepunch ships; ^c (Creative): Build what you like in this creative sandbox, with nothing to gather; ^k (Build server): Use this server to practise and design your bases; EU (Europe): In the server browser it sits under Europe; sc1 (Custom tag): You will not find this among Rust's standard tags: the owner or a plugin created it. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.

Population

How full is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked at the moment?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is carrying 0 players at the moment, with 25 slots in total. Peak over the past week: 12. Average: 2 players. The busiest hour in the past 48 was 20:00 UTC, averaging 9 players.

Where does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked sit in the server rankings?

Europe places Raichu Staging | F1 Spawn | Noclip | DLC Unlocked at #965; overall it is #2,512, inside the top 11% of ranked servers, by seven-day player hours.

Map and rules

What rules does Raichu Staging | F1 Spawn | Noclip | DLC Unlocked enforce, and which settings does it use?

The name Raichu Staging | F1 Spawn | Noclip | DLC Unlocked carries no gather rate. Eight players per group, which is the game's default. build & creative is the mode, with sandbox building, no gathering. The server browser lists it under Community. Vanilla is its own label: the rates, kits and rules are unchanged from what Facepunch ships. Anti-cheat: VAC from Valve is enabled.

Which map is in use on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked runs a game-generated procedural map: size 4,000, seed 201026. Size and seed repeat the same map, so RustMaps can show it from this page. Map name, as listed: Custom Map.

About the server

What location is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked in?

The EU tag on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked lists it in Europe. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. 185.248.134.200:28014 is its address.

Is performance on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked steady?

The average server fps was 30 over the last 48 hours; the lowest was 24. Entity count reached 97,000: buildings, deployables and the rest of the world. Memory use peaked at 2,478 MB. Players experience lag when fps is low and the entity count climbs.

What Rust version is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked on?

The setup on Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is Rust network protocol 2635 and build 169621 with Linux. Steam updates it for you, but your game needs the same protocol to join.

Is Raichu Staging | F1 Spawn | Noclip | DLC Unlocked up now, and how steady is its uptime?

Raichu Staging | F1 Spawn | Noclip | DLC Unlocked is up and running at this moment. The uptime it reports puts the last restart at about 4 hours ago. 167 of 168 hours were online in the last 7 full days, giving 99% uptime. Rust Live Stats has tracked it since 13 September 2026.

Connecting

What is the way to connect to Raichu Staging | F1 Spawn | Noclip | DLC Unlocked?

Enter client.connect 185.248.134.200:28014 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you. The server's website: https://discord.com/invite/rustality.

Server tags

what each one means

Published as mp25,ptrak,$r?,v2635,^v,^c,^k,EU,gmrust,cs169621,sc1,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp25
Max players Slots: 25.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2635
Protocol The server runs protocol 2635, so match that version to join.
cs169621
Build Build: 169621.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Difficulty

^v
Vanilla The rates, kits and rules are unchanged from what Facepunch ships.

Gameplay

^c
Creative Build what you like in this creative sandbox, with nothing to gather.
^k
Build server Use this server to practise and design your bases.

Region

EU
Europe In the server browser it sits under Europe.

Other

sc1
Custom tag You will not find this among Rust's standard tags: the owner or a plugin created it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.