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55,754 players on Rust servers right now 11,716 servers online 3,252 with players on 168 fresh wipes in the last three hours RevolexScripts Hvh | NO EAC | Develop made by CMMLKC: 8 players on now Updated every five minutes

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RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Key points

  • 8 of 100 players are on now, 8% full.
  • Over the last seven days it averages 8 players, with a peak of 16.
  • It ranks #1,138, the top 5% of all ranked servers.
  • The current map has been up 27d 12h, since Thursday 1 October, 22:10 UTC.
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moddedoxide

Live coverage

newest first · every post is a reading of this server

Now: 8 of 100 players

8/ 100players now 8% full
87-day averagepeak 16
#1,138ranktop 5%
27d agolast wipeno schedule published
–next wipetoo few wipes seen yet

Players on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC

Players

AveragePeak
0510152011:0020:0005:0014:0000:0009:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040011:0020:0005:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #1,138 today

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Sep30 Sep7 Oct15 Oct22 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

8.6 daysusual gapbetween real wipes
8wipe-day peakplayers, last three wipes
100%crowd heldof its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 1 OctWed 23 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 11, 41 hours in.

Wipes

newest first

Force wipe peaks at 11 players

Peak
11
Crowd
–
Lasted
running
Players before
1

Wipe peaks at 6 players

Peak
6
Crowd
held half
Lasted
8.6 days
Players before
0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
143 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
122 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
78 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
7 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
18 / 1000

Quick answers

from the figures on this page

Wipe days

What should you expect from wipe day on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

At their busiest, its recent wipes averaged 8 players. The crowd on the latest wipe peaked 41 hours in. In 100% of recent wipes, population held above half the peak right through to the next wipe.

On what timetable does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC wipe?

RevolexScripts Hvh | NO EAC | Develop made by CMMLKC's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 27 days 12 hours.

Lists and tags

Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC appear in Rust Live Stats lists and filters?

On Rust Live Stats, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags listed for RevolexScripts Hvh | NO EAC | Develop made by CMMLKC signify?

The server browser reads gmrust (Game mode): Survival here follows standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): You need protocol 2635 on your game to get in; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which RevolexScripts Hvh | NO EAC | Develop made by CMMLKC publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How many players are on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC right now?

Live now: 8 players on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC, out of 100 slots. Peak over the past week: 16. Average: 8 players. Peak hour over 48 hours: 21:00 UTC, at 15 players on average.

How does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC compare with other Rust servers in the rankings?

Ranked by seven-day player hours, RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is #1,138, placing it in the top 5% of ranked servers.

Rules and settings

What settings and rules does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC run?

Nothing in the name of RevolexScripts Hvh | NO EAC | Develop made by CMMLKC states a gather rate. No custom limit is set, so groups hold the default 8 players. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.

Which map is in use on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

A procedural map of 1,750 with seed 75034313, generated by the game, runs on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. RustMaps shows it from this page, since equal size and seed give an equal map.

Server details

Where does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC sit geographically?

No region is published by RevolexScripts Hvh | NO EAC | Develop made by CMMLKC. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 185.255.92.108:28125 is its address.

How well does RevolexScripts Hvh | NO EAC | Develop made by CMMLKC perform?

It never went below 217 server fps in the last 48 hours, averaging 233. It supported up to 13,753 entities, covering buildings, deployables and all other objects. Up to 2,077 MB of memory was used. A climbing entity count and low fps are felt as lag by players.

What version of Rust is running on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

The setup on RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is Rust network protocol 2635 and build 167781 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

Is RevolexScripts Hvh | NO EAC | Develop made by CMMLKC up now, and how steady is its uptime?

Right now RevolexScripts Hvh | NO EAC | Develop made by CMMLKC is online. Based on the uptime it reports, the last restart was about 6 days 13 hours ago. It was online for 167 of 168 hours in the last 7 full days, or 99% of the time. The first sighting by Rust Live Stats was on 23 September 2026.

How to join

What is the way to connect to RevolexScripts Hvh | NO EAC | Develop made by CMMLKC?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.255.92.108:28125. You can find its website at https://revolexscript.com/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival here follows standard Rust.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team at most, the game's default setting.
v2635
Protocol You need protocol 2635 on your game to get in.
cs167781
Build This server runs game build 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^o
Oxide It runs the plugin framework Oxide (uMod).
^z
Modded Modded: plugins or changed settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.