The count
LiveLive coverage · Rust server
Chill Zone
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players, with a peak of 1.
- It ranks #7,987, the top 36% of all ranked servers.
- The current map has been up 3d 13h, since Saturday 24 October, 12:36 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on Chill Zone
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #7,987 today
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
too few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest firstThe current map
Wipe peaks at 1 player
Saturday 24 October 2026, 12:36 UTC
- Peak
- 1
- Crowd
- –
- Lasted
- running
- Players before
- 0
Wipe
Wipe peaks at 0 players
Monday 5 October 2026, 11:44 UTC
- Peak
- 0
- Crowd
- –
- Lasted
- 19 days
- Players before
- 0
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
What happens on wipe day at Chill Zone?
At their busiest, its recent wipes averaged 0 players. 2 hours after the latest wipe, the crowd reached its peak.
When does Chill Zone wipe?
The record holds too few of Chill Zone's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 3 days 13 hours.
Tags and categories
Which Rust Live Stats filters and lists does Chill Zone show up in?
These are the Rust Live Stats lists Chill Zone fits: Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week it appears on the server list.
What do the tags listed for Chill Zone signify?
The server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): Team cap: 8, which is the game default; v2635 (Protocol): You need protocol 2635 on your game to get in; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which Chill Zone publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on Chill Zone right now?
Live now: 0 players on Chill Zone, out of 100 slots. Peak over the past week: 1. Average: 0 players.
What position does Chill Zone hold among Rust servers?
Ranked by seven-day player hours, Chill Zone is #7,987, placing it in the top 36% of ranked servers.
Settings and map
Which settings and rules are in force on Chill Zone?
No gather rate appears in the name Chill Zone. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Carbon plugins are in use. Anti-cheat: VAC from Valve is enabled.
Which map is in use on Chill Zone?
Size 4,500, seed 3607024434: that is the procedural map the game generates for Chill Zone. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Where does Chill Zone sit geographically?
Nothing on Chill Zone states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 185.36.205.3:28095.
Is performance on Chill Zone steady?
Server fps averaged 30 over the last 48 hours, with a low of 28. It supported up to 116,091 entities, covering buildings, deployables and all other objects. Memory use peaked at 3,915 MB. Players experience lag when fps is low and the entity count climbs.
What Rust version is Chill Zone on?
The setup on Chill Zone is Rust network protocol 2635 and build 168909 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Is Chill Zone up now, and how steady is its uptime?
Chill Zone is up and running at this moment. The uptime it reports puts the last restart at about 17 hours ago. It was online for 168 of 168 hours in the last 7 full days, or 100% of the time. On 13 September 2026, Rust Live Stats saw it for the first time.
Connecting
What steps connect you to Chill Zone?
Enter client.connect 185.36.205.3:28095 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.
