The count
LiveLive coverage · Rust server
[EU][PVE] Get Tae Rust
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,323, the top 69% of all ranked servers.
- The current map has been up 54d 23h, since Thursday 3 September, 20:35 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on [EU][PVE] Get Tae Rust
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,323 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does [EU][PVE] Get Tae Rust wipe?
[EU][PVE] Get Tae Rust's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 54 days 23 hours.
Lists and tags
Which Rust Live Stats filters and lists does [EU][PVE] Get Tae Rust show up in?
On Rust Live Stats, [EU][PVE] Get Tae Rust is listed under EU Rust servers, live, Modded Rust servers live now and Rust PvE servers, live now. These filters on the server list bring it up: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the tags on [EU][PVE] Get Tae Rust?
These are the tags [EU][PVE] Get Tae Rust makes public: gmrust (Game mode): Standard survival, in the Rust style; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): Build: 162929; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): The server sets no region code; ^p (PvE): The world is the danger here; players do not fight each other; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): Plugin framework: Carbon; ^q (Premium): You need Rust's premium status to join this server. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How full is [EU][PVE] Get Tae Rust at the moment?
0 of [EU][PVE] Get Tae Rust's 100 slots are filled right now. Averaged over seven days: 0 players.
Where does [EU][PVE] Get Tae Rust sit in the server rankings?
Player hours over seven days put [EU][PVE] Get Tae Rust at #15,323, in the top 69% of all ranked servers.
Map and rules
Which settings and rules are in force on [EU][PVE] Get Tae Rust?
No gather rate appears in the name [EU][PVE] Get Tae Rust. No custom limit is set, so groups hold the default 8 players. pve is the mode, with no fighting other players. The server browser files it under Modded: plugins or settings alter the game. The plugin load is Carbon. You need Rust's premium status to join this server. VAC is enabled: Valve's anti-cheat.
Which map is in use on [EU][PVE] Get Tae Rust?
Size 3,500, seed 1: that is the procedural map the game generates for [EU][PVE] Get Tae Rust. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is [EU][PVE] Get Tae Rust hosted in?
No region tag is published, though the name of [EU][PVE] Get Tae Rust points to Europe. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 185.36.205.6:28065 is its address.
Is performance on [EU][PVE] Get Tae Rust steady?
It never went below 30 server fps in the last 48 hours, averaging 30. Entity count reached 67,734: buildings, deployables and the rest of the world. Up to 3,763 MB of memory was used. A climbing entity count and low fps are felt as lag by players.
What version of Rust is running on [EU][PVE] Get Tae Rust?
Rust network protocol 2633 and build 162929 on Windows is what [EU][PVE] Get Tae Rust runs. Steam updates it for you, but your game needs the same protocol to join.
Is [EU][PVE] Get Tae Rust up now, and how steady is its uptime?
Right now [EU][PVE] Get Tae Rust is online. About 5 days 18 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. Rust Live Stats has tracked it since 13 September 2026.
Getting on
How do you get onto [EU][PVE] Get Tae Rust?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 185.36.205.6:28065. You need Rust's premium status to join this server.
