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100,368 players on Rust servers right now 11,855 servers online 3,884 with players on 533 fresh wipes in the last three hours CarbonRustReactTest: 1 players (offline) Updated every five minutes

Live coverage · Rust server

CarbonRustReactTest

Offline CarbonRustReactTest is not on the server list right now. The figures below are from when it was last seen, 44d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #13,263.
  • The current map has been up 50d 18h, since Wednesday 9 September, 01:43 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#13,263rankno region published
50d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on CarbonRustReactTest

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #13,263 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
85 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
150 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
58 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
153 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
346 / 350

Quick answers

from the figures on this page

Wipe schedule

On what timetable does CarbonRustReactTest wipe?

Too few wipes are recorded for CarbonRustReactTest to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 50 days 18 hours.

Tags and categories

Which Rust Live Stats filters and lists does CarbonRustReactTest show up in?

The Rust Live Stats lists that include CarbonRustReactTest are Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on CarbonRustReactTest carry?

gmrust (Game mode): Survival here follows standard Rust; mp50 (Max players): The slot count is 50; ts8 (Group limit): 8 per team at most, the game's default setting; v2633 (Protocol): The server runs protocol 2633, so match that version to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): The game changes here through plugins or settings, so it is Modded; ^y (Carbon): Plugin framework: Carbon: that is the tag list CarbonRustReactTest publishes for the game's server browser. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player numbers

What is the current population on CarbonRustReactTest?

Last seen 44 days 1 hours ago, CarbonRustReactTest is offline right now.

What position does CarbonRustReactTest hold among Rust servers?

Player hours over seven days put CarbonRustReactTest at #13,263, in the top – of all ranked servers.

Settings and map

What rules does CarbonRustReactTest enforce, and which settings does it use?

No gather rate appears in the name CarbonRustReactTest. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is enabled.

Which map is in use on CarbonRustReactTest?

The map on CarbonRustReactTest is procedural, made by the game itself.

Server details

Which region is CarbonRustReactTest hosted in?

Nothing on CarbonRustReactTest states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. You can reach it at 185.51.127.189:28015.

What Rust version is CarbonRustReactTest on?

Rust network protocol 2633 and build 163794 on Windows is what CarbonRustReactTest runs. Steam updates it for you, but your game needs the same protocol to join.

Is CarbonRustReactTest up now, and how steady is its uptime?

As of now, CarbonRustReactTest is offline; the last sighting was 44 days 1 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. Rust Live Stats has tracked it since 15 September 2026.

How to join

How do you get onto CarbonRustReactTest?

Enter client.connect 185.51.127.189:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8,^z,^y

Game

gmrust
Game mode Survival here follows standard Rust.
mp50
Max players The slot count is 50.
ts8
Group limit 8 per team at most, the game's default setting.
v2633
Protocol The server runs protocol 2633, so match that version to join.
cs163794
Build This server runs game build 163794.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded The game changes here through plugins or settings, so it is Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.