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32,393 players on Rust servers right now 11,620 servers online 2,767 with players on 69 fresh wipes in the last three hours SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: 0 players (offline) Updated every five minutes

Live coverage · Rust server

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Offline SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is not on the server list right now. The figures below are from when it was last seen, 1d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,351, the top 69% of all ranked servers.
  • The current map has been up 70d 9h, since Wednesday 19 August, 20:01 UTC.
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moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,351ranktop 69%
70d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Players

AveragePeak
0123406:0009:0012:0014:0017:0020:00

Hourly average and peak, UTC.

How the server is running

Server performance

010020030040006:0009:0012:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,351 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

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ShockRust | Blue | NoLimit
no group limit · 152 on average
41 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
124 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
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RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000

Quick answers

from the figures on this page

Wiping

When does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe?

Too few wipes are recorded for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world dates from 70 days 9 hours.

Tags and filters

Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear in Rust Live Stats lists and filters?

On Rust Live Stats, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is listed under Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED carry?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): You need protocol 2632 on your game to get in; cs161125 (Build): The game build is 161125; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): No region code is set here; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): It uses the plugin framework Carbon, which SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Population

How full is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at the moment?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED reads offline at the moment; the last sighting was 32 hours ago. Across the past week the average was 0 players.

How does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED compare with other Rust servers in the rankings?

Ranked by seven-day player hours, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is #15,351, placing it in the top 69% of ranked servers.

Rules and settings

Which settings and rules are in force on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Nothing in the name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED states a gather rate. Eight players per group, which is the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are in use. VAC is enabled: Valve's anti-cheat.

Which map is live on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs a game-generated procedural map: size 6,000, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map. Map name, as listed: Custom Map.

Server details

What location is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED in?

There is no region from SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 186.12.202.7:28015.

What is performance like on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

It never went below 105 server fps in the last 48 hours, averaging 192. Buildings, deployables and everything else in the world added up to a maximum of 49,992 entities. The highest memory usage was 5,768 MB. Lag, as players feel it, comes from low fps and a rising entity count.

What Rust version is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on?

The setup on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is Rust network protocol 2632 and build 161125 with Linux. To join, your game must use the same protocol; Steam handles the update for you.

How reliable is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED, and is it online at the moment?

As of now, SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline; the last sighting was 32 hours ago. The uptime it reports puts the last restart at about 15 days 5 hours ago. 141 of 168 hours were online in the last 7 full days, giving 84% uptime. Rust Live Stats has tracked it since 13 September 2026.

How to join

How do you get onto SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Enter client.connect 186.12.202.7:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team at most, the game's default setting.
v2632
Protocol You need protocol 2632 on your game to get in.
cs161125
Build The game build is 161125.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code No region code is set here.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.