The count
Live coverage · Rust server
test - Procedural
Offline test - Procedural is not on the server list right now. The figures below are from when it was last seen, 14d ago.
Key points
- 1 of 2 players are on at the last check, 50% full.
- Over the last seven days it averages 0 players.
- It ranks #13,860, the top 64% of all ranked servers.
- The current map has been up 14d 7h, since Wednesday 14 October, 17:40 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on test - Procedural
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #13,860 today
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does test - Procedural wipe, and at what times?
The record holds too few of test - Procedural's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 14 days 7 hours.
Lists and tags
Where does test - Procedural appear in Rust Live Stats lists and filters?
These are the Rust Live Stats lists test - Procedural fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on test - Procedural?
These are the tags test - Procedural makes public: gmrust (Game mode): Standard survival, in the Rust style; mp2 (Max players): Slots: 2; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Plugins or settings changes put this under Modded. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.
Player numbers
How many players are on test - Procedural right now?
test - Procedural reads offline at the moment; the last sighting was 14 days 4 hours ago.
Where does test - Procedural sit in the server rankings?
Player hours over seven days put test - Procedural at #13,860, in the top 64% of all ranked servers.
Settings and map
Which settings and rules are in force on test - Procedural?
Nothing in the name of test - Procedural states a gather rate. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC is off: Valve's anti-cheat.
Which map is live on test - Procedural?
The map on test - Procedural is procedural, made by the game itself.
Server details
Which region is test - Procedural hosted in?
Nothing on test - Procedural states a region. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. 186.208.152.67:28015 is its address.
What version of Rust is running on test - Procedural?
test - Procedural operates on Windows with Rust network protocol 2634 and build 167781. To join, your game must use the same protocol; Steam handles the update for you.
Does test - Procedural stay online, and is it up right now?
As of now, test - Procedural is offline; the last sighting was 14 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. Rust Live Stats has tracked it since 14 October 2026.
Getting on
How do you get onto test - Procedural?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 186.208.152.67:28015.