The count
Live coverage · Rust server
CrowdControlServer
Offline CrowdControlServer is not on the server list right now. The figures below are from when it was last seen, 17h ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 1 players, with a peak of 1.
- It ranks #10,250, the top 46% of all ranked servers.
- The current map has been up 19d 12h, since Saturday 10 October, 03:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CrowdControlServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #10,250 today
Rank
daily · 1 is bestTop 46% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
When does CrowdControlServer wipe?
CrowdControlServer's wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 12 hours have passed since this world was generated.
Tags and filters
Which Rust Live Stats filters and lists does CrowdControlServer show up in?
The Rust Live Stats lists that include CrowdControlServer are Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the tags listed for CrowdControlServer signify?
These are the tags CrowdControlServer makes public: gmrust (Game mode): Survival here follows standard Rust; mp10 (Max players): The slot count is 10; ts8 (Group limit): 8 per team at most, the game's default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): Modded: plugins or changed settings alter the game. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.
Player numbers
What is the current population on CrowdControlServer?
CrowdControlServer reads offline at the moment; the last sighting was 17 hours ago. Averaged across seven days, 1 players; the peak was 1. Peak hour over 48 hours: 21:00 UTC, at 1 players on average.
What position does CrowdControlServer hold among Rust servers?
Player hours over seven days put CrowdControlServer at #10,250, in the top 46% of all ranked servers.
Settings and map
What settings and rules does CrowdControlServer run?
Nothing in the name of CrowdControlServer states a gather rate. Eight players per group, which is the game's default. survival is the mode, with the standard game: gather, build, raid. Raiding and player combat are both permitted. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on CrowdControlServer?
The map on CrowdControlServer is procedural, made by the game itself.
About the server
Where does CrowdControlServer sit geographically?
No region is published by CrowdControlServer. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. Connect to 187.109.128.23:28015.
What Rust version is CrowdControlServer on?
The setup on CrowdControlServer is Rust network protocol 2635 and build 168909 with Windows. To join, your game must use the same protocol; Steam handles the update for you.
Does CrowdControlServer stay online, and is it up right now?
At the time of this update, CrowdControlServer is down, last seen 17 hours ago. 3 of 72 hours were online in the last 3 full days, giving 4% uptime. The first sighting by Rust Live Stats was on 25 October 2026.
Connecting
How do you get onto CrowdControlServer?
Enter client.connect 187.109.128.23:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.