The count
Live coverage · Rust server
CrowdControlServer
Offline CrowdControlServer is not on the server list right now. The figures below are from when it was last seen, 10d ago.
Key points
- 1 of 10 players are on at the last check, 10% full.
- Over the last seven days it averages 0 players.
- It ranks #12,981, the top 59% of all ranked servers.
- The current map has been up 19d 7h, since Saturday 10 October, 03:10 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on CrowdControlServer
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #12,981 today
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
On what timetable does CrowdControlServer wipe?
The record holds too few of CrowdControlServer's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 19 days 7 hours have passed since this world was generated.
Lists and tags
Which Rust Live Stats filters and lists does CrowdControlServer show up in?
On Rust Live Stats, CrowdControlServer is listed under Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on CrowdControlServer?
The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game, which CrowdControlServer publishes. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
How many players are on CrowdControlServer right now?
Last seen 10 days 15 hours ago, CrowdControlServer is offline right now.
How does CrowdControlServer compare with other Rust servers in the rankings?
Player hours over seven days put CrowdControlServer at #12,981, in the top 59% of all ranked servers.
Settings and map
Which settings and rules are in force on CrowdControlServer?
Nothing in the name of CrowdControlServer states a gather rate. The default applies: 8 players to a group. It runs survival, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Modded is its browser category, where plugins or settings change the game. The plugin load is Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is live on CrowdControlServer?
The map on CrowdControlServer is procedural, made by the game itself.
About the server
Which region is CrowdControlServer hosted in?
No region is published by CrowdControlServer. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 187.109.128.47:28015.
What Rust version is CrowdControlServer on?
The setup on CrowdControlServer is Rust network protocol 2634 and build 167781 with Windows. Steam updates it for you, but your game needs the same protocol to join.
Does CrowdControlServer stay online, and is it up right now?
At the time of this update, CrowdControlServer is down, last seen 10 days 15 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 10 October 2026.
Connecting
What is the way to connect to CrowdControlServer?
Enter client.connect 187.109.128.47:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.