Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
38,808 players on Rust servers right now 11,700 servers online 2,943 with players on 91 fresh wipes in the last three hours MorningStar | PvE: 0 players (offline) Updated every five minutes

Live coverage · Rust server

MorningStar | PvE

Offline MorningStar | PvE is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,153, the top 70% of all ranked servers.
  • The current map has been up 13d 5h, since Thursday 15 October, 20:37 UTC.
Join
moddedoxide

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,153ranktop 70%
13d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on MorningStar | PvE

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,153 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct19 Oct21 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
28 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
33 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
3 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
0 / 1000

Quick answers

from the figures on this page

Wipe schedule

On what timetable does MorningStar | PvE wipe?

MorningStar | PvE's wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. 13 days 5 hours have passed since this world was generated.

Lists and tags

Where does MorningStar | PvE appear in Rust Live Stats lists and filters?

These are the Rust Live Stats lists MorningStar | PvE fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the tags listed for MorningStar | PvE signify?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): 10 slots are available; ts10 (Group limit): Team cap: 10; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard one; $r? (Region code): The server sets no region code; ^o (Oxide): Oxide (uMod), a plugin framework, runs on this server; ^z (Modded): The game changes here through plugins or settings, so it is Modded, which MorningStar | PvE publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player numbers

How many players are on MorningStar | PvE right now?

Last seen 12 days 2 hours ago, MorningStar | PvE is offline right now.

What position does MorningStar | PvE hold among Rust servers?

On player hours for the past seven days, MorningStar | PvE sits at #15,153, inside the top 70% of ranked servers.

Map and rules

Which settings and rules are in force on MorningStar | PvE?

The name MorningStar | PvE carries no gather rate. The cap on a group is 10 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. Modded is its browser category, where plugins or settings change the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.

Can you tell me the map for MorningStar | PvE?

MorningStar | PvE uses a procedural map, which the game generates.

Server details

Which region is MorningStar | PvE hosted in?

Nothing on MorningStar | PvE states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 187.13.30.169:28015 is its address.

What version of Rust is running on MorningStar | PvE?

The setup on MorningStar | PvE is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

How reliable is MorningStar | PvE, and is it online at the moment?

At the time of this update, MorningStar | PvE is down, last seen 12 days 2 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 16 October 2026.

Connecting

How do you get onto MorningStar | PvE?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 187.13.30.169:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts10,^o^z

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players 10 slots are available.
ts10
Group limit Team cap: 10.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet is the network layer — the game's standard one.
$r?
Region code The server sets no region code.

Mods and access

^o
Oxide Oxide (uMod), a plugin framework, runs on this server.
^z
Modded The game changes here through plugins or settings, so it is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.