Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
43,286 players on Rust servers right now 11,649 servers online 3,030 with players on 94 fresh wipes in the last three hours Local Test Server [Carbon]: 1 players (offline) Updated every five minutes

Live coverage · Rust server

Local Test Server [Carbon]

Offline Local Test Server [Carbon] is not on the server list right now. The figures below are from when it was last seen, 45d ago.

Key points

  • 1 of 10 players are on at the last check, 10% full.
  • Over the last seven days it averages 0 players.
  • The current map has been up 48d 19h, since Thursday 10 September, 12:37 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 10 players

1/ 10players now 10% full
07-day averagepeak –
–rankscore 0
48d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Local Test Server [Carbon]

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank over time

Rank

daily · 1 is best
No rank history yet.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
105 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
123 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
136 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
19 / 1000

Quick answers

from the figures on this page

Wipe days

When does Local Test Server [Carbon] wipe?

Local Test Server [Carbon]'s wipe history is too thin on record to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 48 days 19 hours.

Tags and filters

Where does Local Test Server [Carbon] appear in Rust Live Stats lists and filters?

On Rust Live Stats, Local Test Server [Carbon] is listed under Modded Rust servers live now. Under the filters Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more it appears on the server list.

What do the tags listed for Local Test Server [Carbon] signify?

The server browser reads gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Team cap: 8, which is the game default; v2633 (Protocol): You need protocol 2633 on your game to get in; cs163493 (Build): This server runs game build 163493; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): It uses the plugin framework Carbon, which Local Test Server [Carbon] publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Player counts

How full is Local Test Server [Carbon] at the moment?

Last seen 45 days 18 hours ago, Local Test Server [Carbon] is offline right now.

Rules and settings

What settings and rules does Local Test Server [Carbon] run?

No gather rate appears in the name Local Test Server [Carbon]. Eight players per group, which is the game's default. survival applies here, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. Anti-cheat: VAC from Valve is off.

Which map is in use on Local Test Server [Carbon]?

The map on Local Test Server [Carbon] is procedural, made by the game itself.

Server facts

What location is Local Test Server [Carbon] in?

No region is published by Local Test Server [Carbon]. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. You can reach it at 187.14.90.110:28015.

What version of Rust is running on Local Test Server [Carbon]?

The setup on Local Test Server [Carbon] is Rust network protocol 2633 and build 163493 with Windows. Steam updates it for you, but your game needs the same protocol to join.

Is Local Test Server [Carbon] up now, and how steady is its uptime?

As of now, Local Test Server [Carbon] is offline; the last sighting was 45 days 18 hours ago. 0 of 168 hours were online in the last 7 full days, giving 0% uptime. The first sighting by Rust Live Stats was on 13 September 2026.

Getting on

What is the way to connect to Local Test Server [Carbon]?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 187.14.90.110:28015.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163493,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Team cap: 8, which is the game default.
v2633
Protocol You need protocol 2633 on your game to get in.
cs163493
Build This server runs game build 163493.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon It uses the plugin framework Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.