The count
Live coverage · Rust server
plugin dev
Offline plugin dev is not on the server list right now. The figures below are from when it was last seen, 19d ago.
Key points
- 0 of 4 players are on at the last check, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,814, the top 72% of all ranked servers.
- The current map has been up 22d 11h, since Tuesday 6 October, 21:48 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on plugin dev
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,814 today
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWipe days
On what timetable does plugin dev wipe?
The record holds too few of plugin dev's wipes to reveal its rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 22 days 11 hours.
Tags and filters
Which Rust Live Stats filters and lists does plugin dev show up in?
These are the Rust Live Stats lists plugin dev fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What meaning do the tags on plugin dev carry?
These are the tags plugin dev makes public: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): No region code is set here; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): The game changes here through plugins or settings, so it is Modded. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Player numbers
What is the current population on plugin dev?
plugin dev is not online at the moment, having last been seen 19 days 4 hours ago.
How does plugin dev compare with other Rust servers in the rankings?
Player hours over seven days put plugin dev at #15,814, in the top 72% of all ranked servers.
Rules and settings
Which settings and rules are in force on plugin dev?
Nothing in the name of plugin dev states a gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are both permitted. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. VAC is off: Valve's anti-cheat.
Can you tell me the map for plugin dev?
plugin dev uses a procedural map, which the game generates.
Server facts
What location is plugin dev in?
Nothing on plugin dev states a region. Where the machine stands is not checked by Rust Live Stats; only the location a server states is shown. Connect to 187.15.120.249:28035.
What Rust version is plugin dev on?
plugin dev operates on Windows with Rust network protocol 2634 and build 166652. Joining requires the same protocol on your game; Steam takes care of updating it.
How reliable is plugin dev, and is it online at the moment?
At the time of this update, plugin dev is down, last seen 19 days 4 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 6 October 2026.
Connecting
How do you get onto plugin dev?
Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 187.15.120.249:28035.