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37,934 players on Rust servers right now 11,623 servers online 2,921 with players on 81 fresh wipes in the last three hours Builder's Paradise - Production Support (prod-clone): 0 players (offline) Updated every five minutes

Live coverage · Rust server

Builder's Paradise - Production Support (prod-clone)

Offline Builder's Paradise - Production Support (prod-clone) is not on the server list right now. The figures below are from when it was last seen, 23d ago.

Key points

  • 0 of 10 players are on at the last check, 0% full.
  • Over the last seven days it averages 0 players.
  • It ranks #15,303, the top 68% of all ranked servers.
  • The current map has been up 25d 14h, since Saturday 3 October, 16:27 UTC.
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moddedcarbonpve

Live coverage

newest first · every post is a reading of this server

Last seen: 0 of 10 players

0/ 10players now 0% full
07-day averagepeak –
#15,303ranktop 68%
25d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on Builder's Paradise - Production Support (prod-clone)

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #15,303 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
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groups of 10+ · monthly · 14 on average
11 / 200
CZ/EU Farming Industry PVE
EU · groups of 8+ · monthly · 4 on average
1 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJ
groups of 8+ · 3 on average
1 / 30
BroinRust [PVE CLASSIC EU/EA]
EU · groups of 8+ · monthly · 3 on average
1 / 200
BroinRust [PVE MOD EU/EA]
EU · groups of 10+ · biweekly · 3 on average
0 / 200
CZ/SK RELAX PVE
groups of 8+ · monthly · 3 on average
0 / 30

Quick answers

from the figures on this page

Wiping

When does Builder's Paradise - Production Support (prod-clone) wipe?

Builder's Paradise - Production Support (prod-clone)'s wipe history is too thin on record to show a rhythm. Every server in Rust, this one among them, wipes at the monthly force wipe; Thursday 5 November at 19:00 UTC is the next. This world dates from 25 days 14 hours.

Tags and categories

Which Rust Live Stats filters and lists does Builder's Paradise - Production Support (prod-clone) show up in?

The Rust Live Stats lists that include Builder's Paradise - Production Support (prod-clone) are Modded Rust servers live now, Rust build and creative servers: live list, Rust creative servers, live now and Rust PvE servers, live now. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What meaning do the tags on Builder's Paradise - Production Support (prod-clone) carry?

The server browser reads gmrust (Game mode): Standard survival, in the Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet, the game's usual network layer, carries this server; $r? (Region code): Region code: none set; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^c (Creative): Build what you like in this creative sandbox, with nothing to gather; ^k (Build server): Builds: a place to practise and design bases; ^z (Modded): Modded: plugins or changed settings alter the game; ^y (Carbon): Plugin framework: Carbon, which Builder's Paradise - Production Support (prod-clone) publishes. Also in the tags: players on now, the queue, and when the world was made. You will find them at the top of this page.

Population

How full is Builder's Paradise - Production Support (prod-clone) at the moment?

Last seen 23 days 8 hours ago, Builder's Paradise - Production Support (prod-clone) is offline right now.

How does Builder's Paradise - Production Support (prod-clone) compare with other Rust servers in the rankings?

Ranked by seven-day player hours, Builder's Paradise - Production Support (prod-clone) is #15,303, placing it in the top 68% of ranked servers.

Map and rules

What settings and rules does Builder's Paradise - Production Support (prod-clone) run?

Nothing in the name of Builder's Paradise - Production Support (prod-clone) states a gather rate. No custom limit is set, so groups hold the default 8 players. build & creative applies here, sandbox building, no gathering. Plugins or settings change the game, and the browser lists it as Modded. The plugin load is Carbon. VAC is enabled: Valve's anti-cheat.

About the server

What location is Builder's Paradise - Production Support (prod-clone) in?

No region is published by Builder's Paradise - Production Support (prod-clone). A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 187.15.153.103:28515.

What Rust version is Builder's Paradise - Production Support (prod-clone) on?

Builder's Paradise - Production Support (prod-clone) operates on Windows with Rust network protocol 2634 and build 166652. To join, your game must use the same protocol; Steam handles the update for you.

Does Builder's Paradise - Production Support (prod-clone) stay online, and is it up right now?

Builder's Paradise - Production Support (prod-clone) is currently offline, with its last appearance 23 days 8 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. On 5 October 2026, Rust Live Stats saw it for the first time.

How to join

How do you get onto Builder's Paradise - Production Support (prod-clone)?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 187.15.153.103:28515.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^z,^y,^p,^c,^k,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival, in the Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet, the game's usual network layer, carries this server.
$r?
Region code Region code: none set.

Gameplay

^p
PvE PvE: players do not fight each other, and the world is the danger.
^c
Creative Build what you like in this creative sandbox, with nothing to gather.
^k
Build server Builds: a place to practise and design bases.

Mods and access

^z
Modded Modded: plugins or changed settings alter the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.