Skip to the coverage
Live Rust server stats, updated every five minutes.
Rust Live Stats
Live
52,970 players on Rust servers right now 11,690 servers online 3,210 with players on 138 fresh wipes in the last three hours DarkStyle's Carbon Test Server: 1 players (offline) Updated every five minutes

Live coverage · Rust server

DarkStyle's Carbon Test Server

Offline DarkStyle's Carbon Test Server is not on the server list right now. The figures below are from when it was last seen, 12d ago.

Key points

  • 1 of 50 players are on at the last check, 2% full.
  • Over the last seven days it averages 0 players.
  • It ranks #12,921, the top 60% of all ranked servers.
  • The current map has been up 22d 15h, since Tuesday 6 October, 18:49 UTC.
Join
moddedcarbon

Live coverage

newest first · every post is a reading of this server

Last seen: 1 of 50 players

1/ 50players now 2% full
07-day averagepeak –
#12,921ranktop 60%
22d agolast wipeno schedule published
–next wipeno wipe seen yet

Players on DarkStyle's Carbon Test Server

Players

No hourly history yet.

Hourly average and peak, UTC.

How the server is running

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank #12,921 today

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct15 Oct18 Oct20 Oct23 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first

No wipe seen yet

This server has not put up a new map since the desk started watching it.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
132 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
135 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
192 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
72 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
10 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
23 / 1000

Quick answers

from the figures on this page

Wipe days

On what timetable does DarkStyle's Carbon Test Server wipe?

Too few wipes are recorded for DarkStyle's Carbon Test Server to establish a pattern. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The world you are playing on was built 22 days 15 hours.

Tags and filters

Which Rust Live Stats filters and lists does DarkStyle's Carbon Test Server show up in?

These are the Rust Live Stats lists DarkStyle's Carbon Test Server fits: Modded Rust servers live now. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the tags on DarkStyle's Carbon Test Server?

These are the tags DarkStyle's Carbon Test Server makes public: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams stop at 8, the default the game ships with; v2634 (Protocol): You need protocol 2634 on your game to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): The server sets no region code; ^z (Modded): Plugins or settings changes put this under Modded; ^y (Carbon): The plugins run through Carbon. Players now, queue length and world creation time are carried in the tags too, and appear at the top of this page.

Player counts

How many players are on DarkStyle's Carbon Test Server right now?

DarkStyle's Carbon Test Server reads offline at the moment; the last sighting was 12 days 12 hours ago.

What position does DarkStyle's Carbon Test Server hold among Rust servers?

On player hours for the past seven days, DarkStyle's Carbon Test Server sits at #12,921, inside the top 60% of ranked servers.

Map and rules

Which settings and rules are in force on DarkStyle's Carbon Test Server?

The name DarkStyle's Carbon Test Server carries no gather rate. No custom limit is set, so groups hold the default 8 players. It runs survival, the standard game: gather, build, raid. You can raid and fight other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run here: Carbon. VAC is enabled: Valve's anti-cheat.

Which map is live on DarkStyle's Carbon Test Server?

DarkStyle's Carbon Test Server uses a procedural map, which the game generates.

About the server

Where does DarkStyle's Carbon Test Server sit geographically?

There is no region from DarkStyle's Carbon Test Server. A server's stated location is what Rust Live Stats shows; the machine's actual position is not looked up. Connect to 187.190.157.249:28505.

What Rust version is DarkStyle's Carbon Test Server on?

The setup on DarkStyle's Carbon Test Server is Rust network protocol 2634 and build 167781 with Windows. Joining requires the same protocol on your game; Steam takes care of updating it.

Does DarkStyle's Carbon Test Server stay online, and is it up right now?

As of now, DarkStyle's Carbon Test Server is offline; the last sighting was 12 days 12 hours ago. It was online for 0 of 168 hours in the last 7 full days, or 0% of the time. The first sighting by Rust Live Stats was on 10 October 2026.

Connecting

What steps connect you to DarkStyle's Carbon Test Server?

Use Launch Rust and join on this page to open Rust through Steam and connect, or start Rust, press F1, and type client.connect 187.190.157.249:28505.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams stop at 8, the default the game ships with.
v2634
Protocol You need protocol 2634 on your game to get in.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the standard the game uses.
$r?
Region code The server sets no region code.

Mods and access

^z
Modded Plugins or settings changes put this under Modded.
^y
Carbon The plugins run through Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.