The count
LiveLive coverage · Rust server
ScrapLands
Key points
- 0 of 100 players are on now, 0% full.
- Over the last seven days it averages 0 players.
- It ranks #15,373, the top 69% of all ranked servers.
- The current map has been up 56d 6h, since Wednesday 2 September, 12:31 UTC.
Live coverage
newest first · every post is a reading of this serverEmbedded chart
Players on ScrapLands
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Embedded chart
How the server is running
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Embedded chart
Rank #15,373 today
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Coming up · wipe schedule
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest firstNo wipe seen yet
This server has not put up a new map since the desk started watching it.
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageWiping
How often does ScrapLands wipe, and at what times?
The record holds too few of ScrapLands's wipes to reveal its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 56 days 6 hours have passed since this world was generated.
Tags and categories
Which Rust Live Stats filters and lists does ScrapLands show up in?
These are the Rust Live Stats lists ScrapLands fits: Modded Rust servers live now. You will find it on the server list under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the tags on ScrapLands?
These are the tags ScrapLands makes public: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team at most, the game's default setting; v2632 (Protocol): The server runs protocol 2632, so match that version to join; cs162434 (Build): The game build is 162434; ptrak (Networking): The network layer is RakNet, the standard the game uses; $r? (Region code): Region code: none set; ^o (Oxide): It runs the plugin framework Oxide (uMod); ^z (Modded): Modded: plugins or changed settings alter the game. The current player count, the queue and the world's creation time also sit in the tags, shown at the top of this page.
Population
How many players are on ScrapLands right now?
0 of ScrapLands's 100 slots are filled right now. The seven-day average for this server is 0 players.
What position does ScrapLands hold among Rust servers?
On player hours for the past seven days, ScrapLands sits at #15,373, inside the top 69% of ranked servers.
Rules and settings
Which settings and rules are in force on ScrapLands?
No gather rate appears in the name ScrapLands. No custom limit is set, so groups hold the default 8 players. survival is the mode, with the standard game: gather, build, raid. You can raid and fight other players. The server browser files it under Modded: plugins or settings alter the game. Plugins run here: Oxide. Anti-cheat: VAC from Valve is enabled.
Which map is in use on ScrapLands?
ScrapLands runs a game-generated procedural map: size 4,500, seed 1337. RustMaps shows it from this page, since equal size and seed give an equal map.
Server facts
Which region is ScrapLands hosted in?
Nothing on ScrapLands states a region. The location shown on Rust Live Stats is the one a server gives, not a lookup of the machine's position. 187.7.18.56:28015 is its address.
How well does ScrapLands perform?
It never went below 16 server fps in the last 48 hours, averaging 56. Entity count reached 121,378: buildings, deployables and the rest of the world. Memory use peaked at 4,344 MB. Lag, as players feel it, comes from low fps and a rising entity count.
What Rust version is ScrapLands on?
ScrapLands operates on Linux with Rust network protocol 2632 and build 162434. To join, your game must use the same protocol; Steam handles the update for you.
Is ScrapLands up now, and how steady is its uptime?
At the time of this update, ScrapLands is live. About 5 days 9 hours ago is when it last restarted, according to its uptime. 168 of 168 hours were online in the last 7 full days, giving 100% uptime. The first sighting by Rust Live Stats was on 13 September 2026.
Connecting
How do you get onto ScrapLands?
Enter client.connect 187.7.18.56:28015 in the console (F1 in Rust). Another way is Launch Rust and join on this page: it opens Rust through Steam and connects you.